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	<id>https://sankoquest.wiki/w/index.php?action=history&amp;feed=atom&amp;title=2026-07-07_Patch</id>
	<title>2026-07-07 Patch - Revision history</title>
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	<updated>2026-07-08T13:28:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sankoquest.wiki/w/index.php?title=2026-07-07_Patch&amp;diff=775&amp;oldid=prev</id>
		<title>GrizzledAlchemistb40f9cb5: official patch notes — 2026-07-07 (equipment/monster rebalance, archery arrow requirements, duel fixes)</title>
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		<updated>2026-07-08T01:25:49Z</updated>

		<summary type="html">&lt;p&gt;official patch notes — 2026-07-07 (equipment/monster rebalance, archery arrow requirements, duel fixes)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;sanko-main&amp;quot;&amp;gt;&lt;br /&gt;
{{Update&lt;br /&gt;
|version=2026-07-07-patch&lt;br /&gt;
|date=2026-07-07&lt;br /&gt;
|title=2026-07-07 Patch&lt;br /&gt;
|source=In-game patch notes panel&lt;br /&gt;
|changes=Two new rare cosmetic drops; equipment rebalance; high-level monster rebalance; rigid arrow requirements for bows under Archery; PvP and PvE loot timers fixed; several duel and trade bugfixes; shopkeepers, bankers, and quest NPCs are no longer attackable; improved hitboxes on world objects; announced (not yet released): new Armor/Weapon Metal Tiers and Combat amulets.&lt;br /&gt;
|verification_status=official&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Patch notes captured directly from the in-game patch notes panel, dated &amp;quot;07/07/26&amp;quot;, organized under the game&amp;#039;s own category headers ([[:File:Patch notes 2026-07-07.png]]).&lt;br /&gt;
&lt;br /&gt;
== New Drops &amp;amp;amp; Upcoming Content ==&lt;br /&gt;
{{UpdateChange|change_id=p0707-cosmetic-drops|version=2026-07-07-patch|date=2026-07-07|affected_type=item|change_type=new content|summary=Two new rare cosmetic drops added. Which mobs or sources drop them is not specified in the patch notes.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-upcoming-metal-tiers|version=2026-07-07-patch|date=2026-07-07|affected_type=item|change_type=announcement|summary=Announced as upcoming rare drops: new Armor/Weapon Metal Tiers and Combat amulets. Not yet in the game — no item pages should be created until these are released and observed.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp;amp; Balance ==&lt;br /&gt;
{{UpdateChange|change_id=p0707-equipment-rebalance|version=2026-07-07-patch|affected_page=Equipment|date=2026-07-07|affected_type=item|change_type=rebalance|summary=General equipment rebalance, unspecified in the patch notes. The client-data equipment stats extracted 2026-07-05 may be out of date as of this patch; treat pre-patch datamine-candidate stat rows as unverified against the current build until re-checked.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-monster-rebalance|version=2026-07-07-patch|affected_page=Bestiary|date=2026-07-07|affected_type=combat|change_type=rebalance|summary=High-level monster rebalance. Confirmed in-game the same day: [[Skeleton]] combat level 21 → 26, [[Plasma Spider]] combat level 19 → 28, [[Lil Dragon]] combat level 35 → 45, and [[Dragon]] combat level 52 → 81 (the largest jump, +29). Bandit (level 18) has not yet been re-verified post-patch and may also be affected by this rebalance.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-archery-arrow-req|version=2026-07-07-patch|affected_page=Archery|date=2026-07-07|affected_type=skill|change_type=rework|summary=Rigid arrow requirements for bows under Archery. Officially confirms bow level requirements are governed by the Archery skill (resolving the prior Archery-vs-Crafting ambiguity for all bow tiers). Also implies arrow-tier matching is now enforced, which may retire the previously documented &amp;quot;any arrow tier grants Archery XP&amp;quot; behavior — that behavior should be treated as pre-patch until re-confirmed.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
&lt;br /&gt;
== Loot Rules ==&lt;br /&gt;
{{UpdateChange|change_id=p0707-loot-timers|version=2026-07-07-patch|date=2026-07-07|affected_type=technical|change_type=bugfix|summary=PvP and PvE loot timers now behave as they should (exact prior behavior not detailed).|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
&lt;br /&gt;
== Dueling &amp;amp;amp; Trading Fixes ==&lt;br /&gt;
This patch is the wiki&amp;#039;s first evidence that a PvP duel system with wagers and stakes exists — see [[Duels]] (new page, sourced to these patch notes rather than firsthand play).&lt;br /&gt;
{{UpdateChange|change_id=p0707-duel-start-fix|version=2026-07-07-patch|affected_page=Duels|date=2026-07-07|affected_type=mechanic|change_type=bugfix|summary=Fixed duels sometimes failing to start after both players accepted.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-duel-stalemate|version=2026-07-07-patch|affected_page=Duels|date=2026-07-07|affected_type=mechanic|change_type=bugfix|summary=Stalemated duels now end with both stakes returned immediately.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-duel-trade-block|version=2026-07-07-patch|affected_page=Duels|date=2026-07-07|affected_type=mechanic|change_type=change|summary=Trading and new challenges are blocked while in a duel.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-duel-stuck-wager|version=2026-07-07-patch|affected_page=Duels|date=2026-07-07|affected_type=mechanic|change_type=bugfix|summary=Fixed a bug where a stuck duel wager could permanently block trades and duels.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-duel-window-stuck|version=2026-07-07-patch|affected_page=Duels|date=2026-07-07|affected_type=mechanic|change_type=bugfix|summary=Trade and duel windows no longer get stuck open when the other player leaves or the offer expires, and Escape now closes a duel wager window.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
&lt;br /&gt;
== NPC &amp;amp;amp; World Interaction ==&lt;br /&gt;
{{UpdateChange|change_id=p0707-npc-invulnerable|version=2026-07-07-patch|affected_page=NPCs|date=2026-07-07|affected_type=mechanic|change_type=change|summary=Shopkeepers, bankers, and quest NPCs can no longer be attacked.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
{{UpdateChange|change_id=p0707-hitboxes|version=2026-07-07-patch|date=2026-07-07|affected_type=technical|change_type=bugfix|summary=Improved hitboxes on world objects.|source=In-game patch notes, 2026-07-07|verification_status=official}}&lt;br /&gt;
&lt;br /&gt;
{{SourceEvidence|evidence_id=patch-2026-07-07-notes-screenshot|target_page=2026-07-07 Patch|target_template=Update|target_field=full patch notes|evidence_type=in-game screenshot|captured_at=2026-07-07|status=official|notes=Photographed directly from the in-game patch notes panel; category headers as shown in-game.}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GrizzledAlchemistb40f9cb5</name></author>
	</entry>
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