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	<id>https://sankoquest.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Strength</id>
	<title>Strength - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sankoquest.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Strength"/>
	<link rel="alternate" type="text/html" href="https://sankoquest.wiki/w/index.php?title=Strength&amp;action=history"/>
	<updated>2026-08-20T02:04:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=852&amp;oldid=prev</id>
		<title>GrizzledAlchemistb40f9cb5: update: magic xp confirmed separately</title>
		<link rel="alternate" type="text/html" href="https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=852&amp;oldid=prev"/>
		<updated>2026-07-08T15:25:49Z</updated>

		<summary type="html">&lt;p&gt;update: magic xp confirmed separately&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:25, 8 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every combat hit also separately grants Stamina XP at a rate of damage × 1, regardless of style — see [[Stamina#XP Formula|Stamina&amp;#039;s XP Formula]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every combat hit also separately grants Stamina XP at a rate of damage × 1, regardless of style — see [[Stamina#XP Formula|Stamina&amp;#039;s XP Formula]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Which named per-weapon attack style (e.g. a sword&#039;s Stab, Lunge, Slash, or Block, already listed on the [[Combat|Combat weapon-style table]]) maps to Strength&#039;s pure-style vs. shared-style category is not yet confirmed — an open question, see [[Combat#Combat XP Formula]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This formula was only reported for melee and Archery; &lt;/del&gt;Magic combat&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/del&gt;XP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allocation was not covered &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should &lt;/del&gt;not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be assumed to match&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Which named per-weapon attack style (e.g. a sword&#039;s Stab, Lunge, Slash, or Block, already listed on the [[Combat|Combat weapon-style table]]) maps to Strength&#039;s pure-style vs. shared-style category is not yet confirmed — an open question, see [[Combat#Combat XP Formula]]. Magic combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has since been confirmed to follow the same core rule (damage × 4 to Magic, damage × 1 to Stamina, plus a splash exception on a 0-damage cast) — see [[Magic#Combat &lt;/ins&gt;XP&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Combat#Combat XP Formula]]. Magic hits do &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grant Strength XP; they train Magic instead&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-skill-census-2026-07-05|target_page=Strength|target_template=Skill|target_field=name, verification_status|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: Strength appears in the 15-skill census (see [[Skills]]). Exact in-game capitalization needs a skill-panel screenshot.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-skill-census-2026-07-05|target_page=Strength|target_template=Skill|target_field=name, verification_status|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: Strength appears in the 15-skill census (see [[Skills]]). Exact in-game capitalization needs a skill-panel screenshot.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-combat-xp-formula-2026-07-08|target_page=Strength|target_template=Skill|target_field=XP Formula section (combat-hit XP allocation)|evidence_type=in-game observation|captured_at=2026-07-08|status=gameplay-verified|notes=Verified in-game, 2026-07-08: total combat-skill XP per hit = damage dealt × 4, confirmed by two examples (1 damage → 4 XP total; 3 damage under Strength&#039;s pure style → 12 Strength XP). Strength gains XP under a Strength-only style (damage × 4) and a shared style split 50/50 with Attack (damage × 2 each). Stamina separately gains damage × 1 XP on every hit regardless of style (also confirmed alongside the 1-damage → 4 Strength XP and 2-damage → 8 Strength XP examples). Mapping from named per-weapon melee styles (Stab/Lunge/Slash/Block etc.) to the four abstract XP categories is unconfirmed. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Formula reported for melee &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Archery only; &lt;/del&gt;Magic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat&#039;s &lt;/del&gt;XP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allocation is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;separate open question&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-combat-xp-formula-2026-07-08|target_page=Strength|target_template=Skill|target_field=XP Formula section (combat-hit XP allocation)|evidence_type=in-game observation|captured_at=2026-07-08|status=gameplay-verified|notes=Verified in-game, 2026-07-08: total combat-skill XP per hit = damage dealt × 4, confirmed by two examples (1 damage → 4 XP total; 3 damage under Strength&#039;s pure style → 12 Strength XP). Strength gains XP under a Strength-only style (damage × 4) and a shared style split 50/50 with Attack (damage × 2 each). Stamina separately gains damage × 1 XP on every hit regardless of style (also confirmed alongside the 1-damage → 4 Strength XP and 2-damage → 8 Strength XP examples). Mapping from named per-weapon melee styles (Stab/Lunge/Slash/Block etc.) to the four abstract XP categories is unconfirmed. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magic combat separately confirmed (2026-07-08) to grant Magic XP (damage × 4) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stamina XP (damage × 1), plus 2 &lt;/ins&gt;Magic XP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splash — it does not grant Strength XP&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MissingData|field=what the Strength stat governs, its max level, and XP curve; also which per-weapon melee style (Stab/Lunge/Slash/Block etc.) maps to Strength&amp;#039;s pure-style vs. shared-style XP category, and whether Magic combat grants Strength XP|page=Strength|evidence=skill interface screenshot, XP capture, or tested combat data|template=Skill}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MissingData|field=what the Strength stat governs, its max level, and XP curve; also which per-weapon melee style (Stab/Lunge/Slash/Block etc.) maps to Strength&amp;#039;s pure-style vs. shared-style XP category, and whether Magic combat grants Strength XP|page=Strength|evidence=skill interface screenshot, XP capture, or tested combat data|template=Skill}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{BountyPrompt|field=a skill-panel screenshot confirming the exact &amp;quot;Strength&amp;quot; name, plus level and XP curve data, and confirmation of which per-weapon melee style grants Strength&amp;#039;s pure-style vs. shared-style XP|page=Strength}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{BountyPrompt|field=a skill-panel screenshot confirming the exact &amp;quot;Strength&amp;quot; name, plus level and XP curve data, and confirmation of which per-weapon melee style grants Strength&amp;#039;s pure-style vs. shared-style XP|page=Strength}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sanko_mediawiki_prod:diff:1.41:old-841:rev-852:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>GrizzledAlchemistb40f9cb5</name></author>
	</entry>
	<entry>
		<id>https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=841&amp;oldid=prev</id>
		<title>GrizzledAlchemistb40f9cb5: Adds XP Formula section: damage×4 total per hit; Strength gains XP from a Strength-only style (damage×4, confirmed by the 3-damage→12 XP example) and a shared split with Attack (damage×2 each); Stamina&#039;s damage×1 noted separately; CXP7 mapping flagged unresolved; Magic explicitly excluded.</title>
		<link rel="alternate" type="text/html" href="https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=841&amp;oldid=prev"/>
		<updated>2026-07-08T15:08:07Z</updated>

		<summary type="html">&lt;p&gt;Adds XP Formula section: damage×4 total per hit; Strength gains XP from a Strength-only style (damage×4, confirmed by the 3-damage→12 XP example) and a shared split with Attack (damage×2 each); Stamina&amp;#039;s damage×1 noted separately; CXP7 mapping flagged unresolved; Magic explicitly excluded.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:08, 8 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Training ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Training ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Early combat training spots (verified in-game, July 2026) are the camp of four aggressive level 2 [[Goblin]]s west of the desert copper and tin rocks and the level 12 goblins near the grass-zone church — see the [[New Player Guide]]. Which of the four combat skills these spots train is unconfirmed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Early combat training spots (verified in-game, July 2026) are the camp of four aggressive level 2 [[Goblin]]s west of the desert copper and tin rocks and the level 12 goblins near the grass-zone church — see the [[New Player Guide]]. Which of the four combat skills these spots train is unconfirmed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== XP Formula ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every combat hit awards total combat-skill XP equal to damage dealt × 4 (confirmed in-game, July 2026). Melee has four abstract combat styles that this total is allocated across; Strength receives XP from two of them:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* A Strength-only style: the full damage × 4 goes to Strength — confirmed in-game, 3 damage dealt gave 3 × 4 = 12 Strength XP.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* A shared style split 50/50 with [[Attack]]: damage × 2 goes to Strength and damage × 2 goes to Attack per hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The other two melee styles (Attack-only, Defense-only) send none of their XP to Strength. See [[Combat#Combat XP Formula]] for the full four-style melee breakdown and the three Archery styles.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every combat hit also separately grants Stamina XP at a rate of damage × 1, regardless of style — see [[Stamina#XP Formula|Stamina&#039;s XP Formula]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Which named per-weapon attack style (e.g. a sword&#039;s Stab, Lunge, Slash, or Block, already listed on the [[Combat|Combat weapon-style table]]) maps to Strength&#039;s pure-style vs. shared-style category is not yet confirmed — an open question, see [[Combat#Combat XP Formula]]. This formula was only reported for melee and Archery; Magic combat&#039;s XP allocation was not covered and should not be assumed to match.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Related ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-skill-census-2026-07-05|target_page=Strength|target_template=Skill|target_field=name, verification_status|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: Strength appears in the 15-skill census (see [[Skills]]). Exact in-game capitalization needs a skill-panel screenshot.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SourceEvidence|evidence_id=strength-skill-census-2026-07-05|target_page=Strength|target_template=Skill|target_field=name, verification_status|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: Strength appears in the 15-skill census (see [[Skills]]). Exact in-game capitalization needs a skill-panel screenshot.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MissingData|field=what the Strength stat governs, its max level, XP curve, and combat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formulas&lt;/del&gt;|page=Strength|evidence=skill interface screenshot, XP capture, or tested combat data|template=Skill}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{SourceEvidence|evidence_id=strength-combat-xp-formula-2026-07-08|target_page=Strength|target_template=Skill|target_field=XP Formula section (combat-hit XP allocation)|evidence_type=in-game observation|captured_at=2026-07-08|status=gameplay-verified|notes=Verified in-game, 2026-07-08: total combat-skill XP per hit = damage dealt × 4, confirmed by two examples (1 damage → 4 XP total; 3 damage under Strength&#039;s pure style → 12 Strength XP). Strength gains XP under a Strength-only style (damage × 4) and a shared style split 50/50 with Attack (damage × 2 each). Stamina separately gains damage × 1 XP on every hit regardless of style (also confirmed alongside the 1-damage → 4 Strength XP and 2-damage → 8 Strength XP examples). Mapping from named per-weapon melee styles (Stab/Lunge/Slash/Block etc.) to the four abstract XP categories is unconfirmed. Formula reported for melee and Archery only; Magic combat&#039;s XP allocation is a separate open question.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{BountyPrompt|field=a skill-panel screenshot confirming the exact &quot;Strength&quot; name, plus level and XP data|page=Strength}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MissingData|field=what the Strength stat governs, its max level, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;XP curve&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; also which per-weapon melee style (Stab/Lunge/Slash/Block etc.) maps to Strength&#039;s pure-style vs. shared-style XP category&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whether Magic &lt;/ins&gt;combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grants Strength XP&lt;/ins&gt;|page=Strength|evidence=skill interface screenshot, XP capture, or tested combat data|template=Skill}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{BountyPrompt|field=a skill-panel screenshot confirming the exact &quot;Strength&quot; name, plus level and XP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;curve &lt;/ins&gt;data&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and confirmation of which per-weapon melee style grants Strength&#039;s pure-style vs. shared-style XP&lt;/ins&gt;|page=Strength}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sanko_mediawiki_prod:diff:1.41:old-643:rev-841:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>GrizzledAlchemistb40f9cb5</name></author>
	</entry>
	<entry>
		<id>https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=643&amp;oldid=prev</id>
		<title>GrizzledAlchemistb40f9cb5: Strength — one of the four combat skills</title>
		<link rel="alternate" type="text/html" href="https://sankoquest.wiki/w/index.php?title=Strength&amp;diff=643&amp;oldid=prev"/>
		<updated>2026-07-05T17:05:51Z</updated>

		<summary type="html">&lt;p&gt;Strength — one of the four combat skills&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;sanko-main&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;sanko-breadcrumbs&amp;quot;&amp;gt;[[Main Page]] / [[Skills]] / &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
= Strength =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of SankoQuest&amp;#039;s 15 confirmed skills and one of the four skills that track combat progression, alongside [[Attack]], [[Defense]], and [[Stamina]] (verified in-game, July 2026). There is no single &amp;quot;Combat&amp;quot; skill in the skill panel; weapons, armor, mobs, drops, and other content shared across the combat skills are collected on the [[Combat]] hub. Exact in-game capitalization needs a skill-panel screenshot. What the Strength stat governs, its max level, and its XP curve are not yet documented.&lt;br /&gt;
&lt;br /&gt;
{{Skill|skill_id=strength|name=Strength|description=One of the four combat skills, alongside Attack, Defense, and Stamina. What the Strength stat itself governs is not yet documented.|source=In-game, 2026-07-05|verification_status=gameplay-verified}}&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
Early combat training spots (verified in-game, July 2026) are the camp of four aggressive level 2 [[Goblin]]s west of the desert copper and tin rocks and the level 12 goblins near the grass-zone church — see the [[New Player Guide]]. Which of the four combat skills these spots train is unconfirmed.&lt;br /&gt;
&lt;br /&gt;
== Related ==&lt;br /&gt;
* [[Attack]], [[Defense]], [[Stamina]] — the other combat skills&lt;br /&gt;
* [[Combat]] — hub for weapons, armor, mobs, and drops shared across the combat skills&lt;br /&gt;
* [[Skills]] — the full 15-skill census&lt;br /&gt;
&lt;br /&gt;
{{SourceEvidence|evidence_id=strength-skill-census-2026-07-05|target_page=Strength|target_template=Skill|target_field=name, verification_status|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: Strength appears in the 15-skill census (see [[Skills]]). Exact in-game capitalization needs a skill-panel screenshot.}}&lt;br /&gt;
&lt;br /&gt;
{{MissingData|field=what the Strength stat governs, its max level, XP curve, and combat formulas|page=Strength|evidence=skill interface screenshot, XP capture, or tested combat data|template=Skill}}&lt;br /&gt;
{{BountyPrompt|field=a skill-panel screenshot confirming the exact &amp;quot;Strength&amp;quot; name, plus level and XP data|page=Strength}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GrizzledAlchemistb40f9cb5</name></author>
	</entry>
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