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Stamina: Revision history

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8 July 2026

  • curprev 15:2315:23, 8 July 2026 GrizzledAlchemistb40f9cb5 talk contribs 6,640 bytes +1,379 Extends XP Formula section to include Magic (1dmg->1 Stamina XP alongside 4 Magic XP; 2dmg->2 Stamina XP alongside 8 Magic XP); replaces the old "Magic combat was not covered by this report" sentence with the confirmation + splash caveat; adds a Magic bullet under Related, a new SourceEvidence row, and updates the existing MissingData/BountyPrompt to narrow the open question to splash-only Stamina XP. Surgical diff against live fetch confirmed — old caveat fully removed, no duplicate sections.
  • curprev 15:0915:09, 8 July 2026 GrizzledAlchemistb40f9cb5 talk contribs 5,261 bytes +1,855 Adds XP Formula section: Stamina gains damage×1 XP on every combat hit (melee or Archery), on top of the damage×4 combat-skill split, confirmed by the 1-damage/2-damage worked examples; explicitly notes Magic combat's Stamina XP is unconfirmed and not assumed to match.
  • curprev 06:4106:41, 8 July 2026 GrizzledAlchemistb40f9cb5 talk contribs 3,406 bytes +1,163 DM3: adds client skill-tile display formula (currentHP/maxHP) as a datamine-candidate technical note explaining the skill-panel X/Y readout; does not assert a level-to-max-health mapping

5 July 2026