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Weaving

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Revision as of 05:54, 5 July 2026 by GrizzledAlchemistb40f9cb5 (talk | contribs) (Weaving is a station interaction, not a skill — flax processing flow)
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Weaving

Weaving is a datamine label, not an observed skill. SankoQuest game data uses it in the skill field of the Textile Workbench Node (action verb weave), but it is absent from the player-listed 15-skill census (player report, 2026-07-05 — see Skills). Processing flax at the workbench is a plain station interaction: no level requirement was observed, and whether any skill or XP tracks the action is unknown.

Verified Flow

At the Textile Workbench next to the bank in the desert zone (the zone's proper in-game name is unconfirmed), Flax is woven into Processed Flax. Using the Processed Flax on an unstrung bow strings it into a usable bow — a fletching step the player report places under the Crafting skill (content currently collected on the Fletching hub).

WeavingTextile Workbench

The flax consumed per weave, and whether any skill gains levels or XP from the action, are unconfirmed.

weave-flax-processed-flax Player report Verified

Help verify whether any skill or XP tracks flax processing at the Textile Workbench, and the flax consumed per Processed Flax Accepted evidence: XP gain or skill-panel capture while weaving, plus a workbench interface screenshot. Add it with {{Recipe}}.

Add this How to verify

Wiki task

Needs a verified source whether any skill gains XP from weaving flax, and quantities per weave Accepted evidence: gameplay screenshot, official data, reader capture, or curator-reviewed notes.

Target page: Weaving. Listed on SankoQuest:Open bounties.