Greentown Teleport
Help verify cast timing, accuracy, unlock path, damage formula, and combat use
Accepted evidence: spellbook screenshot or combat test.
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Overview
Greentown Teleport teleports the caster to Greentown. It requires Magic level 31.
That level requirement resolves a small open question on Desert Adventure: the @semkr walkthrough recommends "31 magic" and "Teleport to Greentown" without explaining the number. Greentown Teleport requires exactly Magic 31 — the guide's recommendation is a direct reference to this spell, which the quest uses to shortcut the Apache→Greentown→Apache leg (steps 7–8).
Details
| Property | Value |
|---|---|
| Magic level required | 31 |
| Shard cost | 1 Warp Shard, 3 Air Shard, 1 Earth Shard |
| Destination | Greentown (world position x 373, y 0, z 268) |
| Magic XP | 41 |
| Cooldown | None |
| Cast time | 1 tick |
| Usable in combat | No |
Its completion message is "You teleport to Greentown."
Note the cost differs from Apache Teleport by one shard: Earth instead of Fire.
Help verify in-game confirmation of the spell and how it is unlocked Accepted evidence: casting the spell in-game, or a spellbook screenshot at Magic 31.
Source Evidence
level, shard cost, destination, xp client data Unverified