Oak Bow: Difference between revisions
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== Overview == | == Overview == | ||
'''Oak Bow''' is | '''Oak Bow''' is the second bow tier, above the basic [[Bow]] — see [[Fletching]]. | ||
* '''Category:''' equipment-twohand | * '''Category:''' equipment-twohand | ||
== Gameplay Notes == | == Gameplay Notes == | ||
{{MissingData|field= | In-game observation (July 2026) places the Oak Bow at level 15, but the exact number is unconfirmed, and the requirement is an Archery or Crafting level (unconfirmed which) — do not treat either reading as canonical. The fletch-and-string chain (knife on log → unstrung bow → string with [[Processed Flax]]) is verified only at the basic [[Bow]] tier; whether the Oak Bow is made the same way from [[Oak Log]]s via the [[Unstrung Oak Bow]] is unconfirmed. | ||
{{MissingData|field=Oak Bow level requirement (15, unconfirmed) and its governing skill (Archery or Crafting, unconfirmed which), plus the oak fletching recipe|page={{PAGENAME}}|evidence=level-gate or fletching interface screenshot naming the skill|template=Recipe}} | |||
== Sources Needed == | == Sources Needed == | ||
{{MissingData|field=acquisition sources, shop stock, drops | {{MissingData|field=acquisition sources for the Oak Bow (fletching recipe, shop stock, or drops)|page={{PAGENAME}}|evidence=shop screen, drop evidence, recipe screen, or official data}} | ||
== References == | == References == | ||
* Cite gameplay, official data, or on-chain evidence for facts that affect play. | * Cite gameplay, official data, or on-chain evidence for facts that affect play. | ||
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== Combat Stats == | |||
According to client data (July 2026), the Oak Bow has the combat stat block below. The values are taken verbatim from the game client's equipment manifest (sigma.sankoquest.com bundle, datamined 2026-07-05). This is datamined evidence, not yet verified in-game; attack speed and attack range are raw client values. | |||
<div id="eqstats-oak-bow"> | |||
{{EquipmentStats | |||
|item_id=46 | |||
|item_name=Oak Bow | |||
|slot=twohand | |||
|combat_style=ranged | |||
|ranged_attack=14 | |||
|attack_speed=4 | |||
|attack_range=7 | |||
|bonuses=weaponClass: bow, rangedType: standard (client keys) | |||
|source=Client data (sigma.sankoquest.com bundle, 2026-07-05) | |||
|verification_status=datamine-candidate | |||
|evidence=oak-bow-client-data-2026-07-05 | |||
}} | |||
</div> | |||
According to client data (July 2026), bows offer the Accurate, Rapid, and Longrange combat modes, and every bow tier is typed rangedType: standard — targets defend against it with their standard ranged defence. Bows themselves carry no rangedStrength in client data; ranged strength comes from the equipped arrows. Client data contains no equip level requirements (equip gates are enforced server-side), so the unconfirmed level-15 note above is neither confirmed nor contradicted by it. The same client table lists the other bow tiers: [[Bow]], [[Cherry Bow]], [[Glacial Bow]]. | |||
=== Evidence === | |||
{{SourceEvidence | |||
|evidence_id=oak-bow-client-data-2026-07-05 | |||
|target_page=Oak Bow | |||
|target_template=EquipmentStats | |||
|target_field=combat stats and combat modes | |||
|evidence_type=client data (datamine) | |||
|captured_at=2026-07-05 | |||
|status=datamine-candidate | |||
|notes=According to client data (July 2026): stat values taken verbatim from the EQUIPMENT_MANIFEST table in web client chunk c12a64812e41c536.js (module 236847, beautified lines 426-955), sigma.sankoquest.com bundle datamined 2026-07-05; combat modes from the weapon style table in the same chunk (lines 366-415). Datamined evidence — not yet gameplay-verified. | |||
}} | |||
Latest revision as of 21:07, 5 July 2026
| Item ID | 46 |
|---|---|
| Category | equipment-twohand |
| Type | equipment |
| Family | Twohand equipment |
| Slot | twohand |
| Stackable | No |
| Equipable | Yes |
| Source | SankoQuest public item API |
| Status | Unverified |
Category: equipment-twohand Type: equipment Twohand equipment
Not stackable
Equipable Unverified
How to Obtain
Shops
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Drops
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Resource Nodes
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Uses
Used In Recipes
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Created By Recipes
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Stats
Equipment
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Tool Behavior
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Required By Nodes
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Effects
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Evidence
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Related pages Main Page · Items · SankoQuest:How to help
Help verify combat stats, requirements, upgrade path, and comparison notes
Accepted evidence: equipment screen, combat test, or reviewed screenshot.
Add it with {{EquipmentStats}}.
Overview
Oak Bow is the second bow tier, above the basic Bow — see Fletching.
- Category: equipment-twohand
Gameplay Notes
In-game observation (July 2026) places the Oak Bow at level 15, but the exact number is unconfirmed, and the requirement is an Archery or Crafting level (unconfirmed which) — do not treat either reading as canonical. The fletch-and-string chain (knife on log → unstrung bow → string with Processed Flax) is verified only at the basic Bow tier; whether the Oak Bow is made the same way from Oak Logs via the Unstrung Oak Bow is unconfirmed.
Help verify Oak Bow level requirement (15, unconfirmed) and its governing skill (Archery or Crafting, unconfirmed which), plus the oak fletching recipe
Accepted evidence: level-gate or fletching interface screenshot naming the skill.
Add it with {{Recipe}}.
Sources Needed
Help verify acquisition sources for the Oak Bow (fletching recipe, shop stock, or drops) Accepted evidence: shop screen, drop evidence, recipe screen, or official data.
References
- Cite gameplay, official data, or on-chain evidence for facts that affect play.
Combat Stats
According to client data (July 2026), the Oak Bow has the combat stat block below. The values are taken verbatim from the game client's equipment manifest (sigma.sankoquest.com bundle, datamined 2026-07-05). This is datamined evidence, not yet verified in-game; attack speed and attack range are raw client values.
| Slot | twohand |
|---|---|
| Style | ranged |
| Attack speed | 4 |
| Status | Unverified |
According to client data (July 2026), bows offer the Accurate, Rapid, and Longrange combat modes, and every bow tier is typed rangedType: standard — targets defend against it with their standard ranged defence. Bows themselves carry no rangedStrength in client data; ranged strength comes from the equipped arrows. Client data contains no equip level requirements (equip gates are enforced server-side), so the unconfirmed level-15 note above is neither confirmed nor contradicted by it. The same client table lists the other bow tiers: Bow, Cherry Bow, Glacial Bow.
Evidence
combat stats and combat modes client data (datamine) Unverified