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Headless Arrow: Difference between revisions

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Former arrow-recipe role + early-Sigma recipe change; current status flagged unknown
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== Gameplay Notes ==
== Gameplay Notes ==
At Sigma launch, arrows were fletched in two steps: an [[Arrow Shaft]] plus a [[Feather]] made a Headless Arrow, and a Headless Arrow plus an arrowhead made one arrow. Early in the Sigma period this was replaced by a single-step recipe (shafts + arrowheads → 15 arrows), removing the headless-arrow step (player-verified, 2026-07-05; the exact change date is unconfirmed). Whether Headless Arrows can still be created or used is unconfirmed.
At Sigma launch, arrows were fletched in two steps: an [[Arrow Shaft]] plus a [[Feather]] made a Headless Arrow, and a Headless Arrow plus an arrowhead made one arrow. Early in the Sigma period this was replaced by a single-step recipe (shafts + arrowheads → 15 arrows), removing the headless-arrow step (verified in-game, 2026-07-05; the exact change date is unconfirmed). Whether Headless Arrows can still be created or used is unconfirmed.


{{SourceEvidence|evidence_id=headless-arrow-former-recipe-2026-07-05|target_page=Headless Arrow|target_field=former arrow recipe role|evidence_type=Player report|captured_at=2026-07-05|status=player-verified|notes=Player report, 2026-07-05: launch-day recipe used shaft + feather to make a headless arrow, then one arrowhead per arrow; replaced early in Sigma by a single-step 15-arrow recipe.}}
{{SourceEvidence|evidence_id=headless-arrow-former-recipe-2026-07-05|target_page=Headless Arrow|target_field=former arrow recipe role|evidence_type=in-game observation|captured_at=2026-07-05|status=gameplay-verified|notes=Verified in-game, 2026-07-05: launch-day recipe used shaft + feather to make a headless arrow, then one arrowhead per arrow; replaced early in Sigma by a single-step 15-arrow recipe.}}


{{MissingData|field=whether Headless Arrows can still be created or used after the arrow recipe change|page={{PAGENAME}}|evidence=fletching interface screenshot after the change|template=Recipe}}
{{MissingData|field=whether Headless Arrows can still be created or used after the arrow recipe change|page={{PAGENAME}}|evidence=fletching interface screenshot after the change|template=Recipe}}

Latest revision as of 15:14, 5 July 2026


Main Page / Items / Headless Arrow
Headless Arrow
An arrow shaft with feathers attached, missing its head





Item ID310
Categoryresource
Typeresource
FamilyResources
StackableYes
SourceSankoQuest public item API
StatusUnverified


Item record
Headless Arrow

Category: resource Type: resource Resources

Stackable


Unverified

How to Obtain

Shops

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Drops

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Resource Nodes

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Uses

Used In Recipes

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Created By Recipes

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Stats

Equipment

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Tool Behavior

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Required By Nodes

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Effects

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Evidence

Field Evidence Status Captured Reviewer
former arrow recipe role Player report player-verified 2026-07-05

Related pages Items · Resource Nodes · Mining · Smithing · Fishing · Woodcutting

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Overview

Headless Arrow was the intermediate step of the original arrow recipe: an Arrow Shaft with feathers attached, awaiting an arrowhead — see Fletching.

  • Category: resource

Gameplay Notes

At Sigma launch, arrows were fletched in two steps: an Arrow Shaft plus a Feather made a Headless Arrow, and a Headless Arrow plus an arrowhead made one arrow. Early in the Sigma period this was replaced by a single-step recipe (shafts + arrowheads → 15 arrows), removing the headless-arrow step (verified in-game, 2026-07-05; the exact change date is unconfirmed). Whether Headless Arrows can still be created or used is unconfirmed.

former arrow recipe role in-game observation Verified

Help verify whether Headless Arrows can still be created or used after the arrow recipe change Accepted evidence: fletching interface screenshot after the change. Add it with {{Recipe}}.

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Sources Needed

Help verify current acquisition method for Headless Arrows, if any, after the early-Sigma arrow recipe change Accepted evidence: fletching interface screenshot, shop screen, or drop evidence.


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References

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