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Bandit

From SankoQuest Wiki
Revision as of 01:37, 8 July 2026 by GrizzledAlchemistb40f9cb5 (talk | contribs) (Surgical add on staging/bandit/Bandit.wiki base: post-patch re-check (2026-07-07) confirms combat level still 18, unchanged; Level History table + new SourceEvidence row noting Bandit as negative data for the "high level monster rebalance")
Main Page / Bestiary / Bandit
Bandit
Combat level 18


Verified

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Locations

?


Verified

Combat

HitpointsUnknown
Attack styleUnknown
WeaknessUnknown
AggressionUnknown

Drops

Qty Unknown

Unknown — only Bones observed so far

Verified


Overview

Bandit is a SankoQuest creature, combat level 18 (re-checked in-game 2026-07-07 following the 2026-07-07 Patch's "High level monster rebalance" note; unchanged), verified in-game (July 2026). Bandits occupy a camp north of Greentown, in the grass zone on the main landmass.

Bandit has no datamined catalog entry yet: it does not appear in the seed game data this wiki was built from, so this page has no bot-owned infobox block, model path, or render. Everything here comes from in-game observation.

Name

"Bandit" is the name as recorded in firsthand play; the exact in-game spelling and capitalization have not been double-checked against a screenshot. If the in-game spelling turns out to differ, this page should be moved and a redirect left behind.

Level History

Level As of Source
18 2026-07-05 In-game observation
18 (unchanged) 2026-07-07 Re-checked in-game after the 2026-07-07 Patch ("High level monster rebalance")

This makes Bandit useful negative data for the patch: the same rebalance raised Skeleton, Plasma Spider, Lil Dragon, and Dragon to higher combat levels, but left Bandit (level 18) untouched. That suggests the "high level monster rebalance" was scoped to higher-level mobs, though the patch notes themselves do not say so explicitly — treat this as an observation, not a confirmed reason.

Gameplay Notes

The bandit camp lies north of Greentown and holds combat-level-18 Bandits. Across the kills recorded so far they seem to only drop Bones — no other item has been observed yet, but the kill count is small, so the full drop table may hold more. Hitpoints, aggression, and attack style have not been documented.

A level 999 Combat Dummy was also noted while documenting this camp; its exact placement, and the caveats around it, are recorded on the Combat Dummy page.

Drops

Only Bones have been observed so far, from a limited number of kills. Treat this table as incomplete rather than exhaustive.

Bones Qty Unknown Unknown — only Bones observed so far

Verified

Verification Needed

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Help verify full drop table — whether Bandits drop anything besides Bones, plus quantities, rarities, and sample sizes Accepted evidence: drop screenshots or repeated kill counts. Add it with {{Drop}}.

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Help verify exact in-game capitalization of the name, and a datamine catalog entry (mob id, model path, render) Accepted evidence: UI screenshot or datamine row. Add it with {{Mob}}.

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Spawn Rows

Bandit


Verified

Evidence

name, combat level, spawn location, and observed drops in-game observation Unverified

combat level in-game observation Unverified