Headless Arrow
| Item ID | 310 |
|---|---|
| Category | resource |
| Type | resource |
| Family | Resources |
| Stackable | Yes |
| Source | SankoQuest public item API |
| Status | Unverified |
Category: resource Type: resource Resources
Stackable
Unverified
How to Obtain
Shops
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Drops
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Resource Nodes
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Uses
Used In Recipes
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Created By Recipes
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Stats
Equipment
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Tool Behavior
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Required By Nodes
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Effects
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Evidence
| Field | Evidence | Status | Captured | Reviewer |
|---|---|---|---|---|
| former arrow recipe role | in-game observation | gameplay-verified | 2026-07-05 |
Related pages Items · Resource Nodes · Mining · Smithing · Fishing · Woodcutting
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Overview
Headless Arrow was the intermediate step of the original arrow recipe: an Arrow Shaft with feathers attached, awaiting an arrowhead — see Fletching.
- Category: resource
Gameplay Notes
At Sigma launch, arrows were fletched in two steps: an Arrow Shaft plus a Feather made a Headless Arrow, and a Headless Arrow plus an arrowhead made one arrow. Early in the Sigma period this was replaced by a single-step recipe (shafts + arrowheads → 15 arrows), removing the headless-arrow step (player-verified, 2026-07-05; the exact change date is unconfirmed). Whether Headless Arrows can still be created or used is unconfirmed.
former arrow recipe role Player report Verified
Help verify whether Headless Arrows can still be created or used after the arrow recipe change
Accepted evidence: fletching interface screenshot after the change.
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Sources Needed
Help verify current acquisition method for Headless Arrows, if any, after the early-Sigma arrow recipe change Accepted evidence: fletching interface screenshot, shop screen, or drop evidence.
References
- Cite gameplay, official data, or on-chain evidence for facts that affect play.