Air Missile
Help verify cast timing, accuracy, unlock path, damage formula, and combat use
Accepted evidence: spellbook screenshot or combat test.
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Shard Cost
| Shard | Quantity | Item ID |
|---|---|---|
| Air Shard | 1 | 207 |
| Spirit Shard | 1 | 211 |
Overview
Air Missile is a SankoQuest Magic spell. The shard cost, required level, element, and base max hit come from game data.
Verification Needed
Help verify cast timing, accuracy, damage formula, unlock path, and combat use cases Accepted evidence: gameplay screenshot, official data, or reviewed wiki evidence.
In-Game Verification
Air Missile is the first spell in the spellbook, unlocked at Magic level 1 (verified in-game, July 2026). One cast consumes 1 Air Shard and 1 Spirit Shard, and the spell's max hit is 2. All three values match the datamined recipe row above — the datamine is consistent with in-game observation.
This observation also settles an earlier discrepancy recorded on Air Blast: the 1 Air Shard + 1 Spirit Shard cast cost reported there for "the basic air spell" belongs to Air Missile, not Air Blast.
unlock (first spell) in-game observation Verified
cast cost (shard inputs) in-game observation Verified
base_max_hit in-game observation Verified
Remaining Unknowns
Of the items flagged in the Verification Needed section above, the unlock path (first spell), cast cost, and max hit are now settled by in-game observation. Cast timing, accuracy, the damage formula, XP per cast, and combat use cases remain unverified.
Help verify XP per cast, cast timing, accuracy, and damage formula for Air Missile
Accepted evidence: gameplay screenshot or reviewed capture showing XP drops, cast speed, or combat data.
Add it with {{Recipe}}.