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Drilldown: SourceEvidence

SourceEvidence > target template : Mechanic or Skill & reviewer: None

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evidence id:
target template: (Click arrow to add another value)
target field:
Accurate/Rapid XP allocation (1) · Archery combat styles and XP allocation (1) · Archery combat styles and XP allocation (Magic scope note) (1) · Bows accept any arrow tier (1) · combat formulas, style bonuses, and attack/defence style mappings (client data) (1) · Combat progression spans four skills (1) · Combat XP formula (melee, Archery, and Magic) (1) · governing skill (1) · internal skill id ("prayer" → "Psalms") (1) · Log and Oak Log chopping XP (1) · Log and Oak Log XP values (1) · Longrange XP split (1) · Magic combat XP and splashing (1) · Magic combat XP follows the same formula, plus a splash exception (1) · Magic combat XP formula, plus splash exception (1) · Melee armour Magic attack penalty (1) · Melee XP splits by combat style (1) · Multi-combat zones (1) · name, verification_status (4) · Pine Tree node anomaly (1) · possible training method (Bury action on Bones) (1) · possible training method (Bury action XP) (1) · Ranged (Archery) XP splits by combat style (1) · Ranged (Archery) XP splits by combat style (style names) (1) · skill existence (3) · skill existence and fletching coverage (1) · skill existence and recipe list (1) · skill-panel tile display formula (1) · Stamina gains XP on every combat hit (1) · Stamina XP on every hit (1) · tick-manipulation-melee (1) · Total combat XP per hit is damage × 4 (1) · XP Formula section (combat-hit XP allocation) (3) · XP Formula section (damage×1 Stamina XP per combat hit) (1) · XP Formula section (Magic combat added) (1)
reviewer: (Click arrow to add another value)

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