Accurate/Rapid XP allocation Archery combat styles and XP allocation Archery combat styles and XP allocation (Magic scope note) Bank Locations (Adobe Town name) Bows accept any arrow tier Buns Kev at the desert bank Buns Remilio stock Bury context-menu action (existence) Coal Mining level 25 Combat XP formula (melee, Archery, and Magic) Combat progression spans four skills Confirmed Skills census (15 skills) Crafting XP for stringing bows Crafting XP per weave Crafting XP when woven Desert Adventure involvement (crushed weed request) Elemental Altar and Void Altar names Energy Weed stock Feather drop Firemaking XP when burned Full stock (datamine cross-reference) Furnace Locations Furnace Locations (Adobe Town name) Glacial Bow use requirement (25 Archery) Iron Ore Mining level 15 Location Notes (Adobe Town name) Log and Oak Log XP values Log and Oak Log chopping XP Longrange XP split Magic combat XP and splashing Magic combat XP follows the same formula, plus a splash exception Magic combat XP formula, plus splash exception Melee XP splits by combat style Melee armour Magic attack penalty Multi-combat zones Ore Locations Overview Payasan dialogue line Payasan spawn area and spirit-shard altar location Pine Tree node anomaly Plasma Spider drop source Priest healing during combat Ranged (Archery) XP splits by combat style Ranged (Archery) XP splits by combat style (style names) Ranger Chestplate drop (unconfirmed) Stamina XP on every hit Stamina gains XP on every combat hit Textile Workbench Crafting XP Tin of Beer stock and Greentown location Total combat XP per hit is damage × 4 Verified Location (Adobe Town name) Verified Location (Adobe Town) Void Shard and Warp Shard combine recipes Void Shard and Warp Shard sources (Mixnometry combines) and Blast-tier uses Wilderness zone and its level-24 Jungle Spiders Woodcutting XP when chopped World Regions (client data) section — all region positions and the Duel Town/Greentown anchor flag World position (client data) XP Formula section (Magic combat added) XP Formula section (damage×1 Stamina XP per combat hit) XP for the pick action XP granted by burying XP tracking for the pick action _none acquisition source (Barkeep Shop, Greentown) acquisition source (Guard's Stash) acquisition source (Mixnometry recipe — level requirement and altar name) acquisition source (altar naming, presumed identity) acquisition sources (Buns Remilio shop; level 12 goblin drop) aggression and attack style altar locations (grass-zone church; Payasan area east of the desert lake) arrow crafting rework arrow recipe change arrow tier compatibility bank locations (desert bank; Greentown bank) bank, barkeeper beer sales, and guard Energy Weed sales bar and guard-house position relative to the bank cast cost composition (shard inputs) combat formulas, style bonuses, and attack/defence style mappings (client data) combat level and aggression (Gameplay Notes and desert spawn row) combat level and drop table (community claim) combat level and location relative to Lesser Giant/church combat level and spawn location combat level, hit-for-1 damage with XP, and location context combat stats, attack styles, and shop price confirmed input quantities, levels, and altar names for the Air, Water, Earth, Fire, and Spirit shard recipes continued use after the recipe change coordinates cow drop + Cooking 5 requirement crush-energy-weed dialogue line ("this village") dialogue line at the desert bank dialogue line near the desert bank documented mob areas drop rows for both variants drop table drop table, quantities, and observed rates east progression past the plasma spiders: Lil Dragons, wooden bridge, island-mountain, podium, island skeletons, Dragon at the summit equipment slot list exact in-game capitalization of the name flax spawn locations fletch-iron-arrow-15 fletch-log-arrow-shaft / fletch-bronze-arrow-15 fletch-log-unstrung-bow / string-basic-bow fletching action food healing values former arrow recipe role four NPC dialogue lines read by players as hints full combat spellbook (8 spells: unlock levels, per-cast shard costs, max hits) full equipment stat manifest (59 items: armour, weapons, ammunition) full node id-to-verb registry (36 entries) full patch notes full shop stock and prices governing skill hidden oasis — stated objective of Desert Adventure; location unknown hitpoints input quantities and level requirements for the Air, Water, Earth, and Fire Elemental Altar recipes internal skill id ("prayer" → "Psalms") item existence and catalog id jungle-spider-wilderness knife-on-log fletching options level 13 (grass zone) drop rows: quantities, observed rates, sample size level 2 (desert) drop rows: quantities, observed rates, sample size level_range, location level_req, cast cost (shard inputs) lighthouse landmark north of Greentown and the Shape Wizard camp west of it location location (desert bank) melee style-name-to-category mapping name, combat level, and drop table name, combat level, and spawn location name, combat level, spawn location, and disambiguation from Star Wizard and Shape Wizard Hat name, combat level, spawn location, and observed drops plasma-spider-bones possible training method (Bury action XP) possible training method (Bury action on Bones) post-tutorial spawn point and early-area locations prices confirmed in-game (Fishing Rod, Lighter) quest journal census (exactly three quests as of July 2026) quest name and journal listing quest name, confirmed verbatim from the Quest Journal quest objective (verbatim) and "Not started" status label quest registry ids (tutorial, desert_adventure, colt_45) quest walkthrough steps quests (Colt 45) ranger armour availability (unconfirmed) ranger set availability recipe_id=smelt-bronze-bar recipe_id=smelt-iron-bar recipe_id=smelt-steel-bar reported Magic variant (unconfirmed) requirement_id=coal-node-mining-25 requirement_id=iron-node-mining-15 shard crafting sources (Mixnometry) shop stock (Fishing Rod, Crafting Knife) shop stock and price shopkeeper identity (shop_id apache_general_store / npc_apache_5) skill existence and fletching coverage skill existence and recipe list skill status skill-panel tile display formula source (Mixnometry 30 combine) and absence of observed uses source (Mixnometry combine) and uses (Blast-tier spells) spawn coordinates (approximate camp position, cross-reference only) spawn coordinates (position cross-reference only) spawn location and combat level spawn locations spawn_id=anvil-desert-bank spawn_id=bank-desert-bank spawn_id=coal-node-spider-area, coal-node-multicombat-east spawn_id=copper-node-desert-bank-west, copper-node-tutorial-area spawn_id=furnace-desert-bank spawn_id=tin-node-desert-bank-west, tin-node-tutorial-area spell unlock levels (all 8 spells) steps system existence and bugfix behavior teased upcoming map expansion textile-workbench-desert-bank tick-manipulation-melee tree location tutorial acquisition tutorial introduction tutorial role (fishing and cooking lesson) tutorial role (mining lesson and boat to mainland) tutorial trainer role tutorial walkthrough steps tutorial walkthrough, first-hour route, and training loops unlock (first spell) variant combat levels and spawn locations variant combat levels, hitpoints, spawn quantities, aggression, and respawn timing weapon-style-to-XP-category mapping (community theory) weave-flax-processed-flax weave-flax-processed-flax / string-basic-bow world layout survey (desert zone, grass zone, east progression)