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Drilldown: SourceEvidence
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Choose a table:
Achievements (0)
Bounties (47)
Currencies (1)
Dialogue (10)
Drops (15)
Effects (1)
EquipmentStats (55)
Events (0)
GuideMethods (7)
Items (131)
LocationObjects (8)
Locations (3)
Mechanics (14)
Mobs (23)
MoneyMakingMethods (1)
NPCs (12)
OnChainItems (0)
QuestRequirements (1)
QuestRewards (1)
QuestSteps (11)
Quests (4)
RecipeIngredients (51)
RecipeOutputs (27)
Recipes (27)
ResourceNodes (34)
Routes (1)
Services (7)
ShopStock (13)
Shops (6)
Skills (18)
SourceEvidence (337)
Spawns (42)
ToolRequirements (3)
ToolStats (2)
TrainingMethods (5)
UpdateChanges (22)
Updates (3)
SourceEvidence
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Service
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EquipmentStats
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Dialogue
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GuideMethod
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Quest
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ShopStock
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Location
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combat stat bonuses
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combat stats and attack styles
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equipment stat bonuses
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How to Obtain
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spawn location
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acquisition source (Mixnometry recipe)
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cast cost (shard inputs)
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combat level
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base_max_hit
·
combat stats and combat modes
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Crafting XP for stringing
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healing value
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name, verification_status
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acquisition source (Mixnometry recipe — input quantity and altar name)
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fletch-bronze-arrow-15
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Gameplay Notes (Adobe Town name)
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level_req
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level_req, cast cost (shard inputs), base_max_hit
·
skill existence
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XP Formula section (combat-hit XP allocation)
Other values:
Accurate/Rapid XP allocation
Archery combat styles and XP allocation
Archery combat styles and XP allocation (Magic scope note)
Bank Locations (Adobe Town name)
Bows accept any arrow tier
Buns Kev at the desert bank
Buns Remilio stock
Bury context-menu action (existence)
Coal Mining level 25
Combat XP formula (melee, Archery, and Magic)
Combat progression spans four skills
Confirmed Skills census (15 skills)
Crafting XP for stringing bows
Crafting XP per weave
Crafting XP when woven
Desert Adventure involvement (crushed weed request)
Elemental Altar and Void Altar names
Energy Weed stock
Feather drop
Firemaking XP when burned
Full stock (datamine cross-reference)
Furnace Locations
Furnace Locations (Adobe Town name)
Glacial Bow use requirement (25 Archery)
Iron Ore Mining level 15
Location Notes (Adobe Town name)
Log and Oak Log XP values
Log and Oak Log chopping XP
Longrange XP split
Magic combat XP and splashing
Magic combat XP follows the same formula, plus a splash exception
Magic combat XP formula, plus splash exception
Melee XP splits by combat style
Melee armour Magic attack penalty
Multi-combat zones
Ore Locations
Overview
Payasan dialogue line
Payasan spawn area and spirit-shard altar location
Pine Tree node anomaly
Plasma Spider drop source
Priest healing during combat
Ranged (Archery) XP splits by combat style
Ranged (Archery) XP splits by combat style (style names)
Ranger Chestplate drop (unconfirmed)
Stamina XP on every hit
Stamina gains XP on every combat hit
Textile Workbench Crafting XP
Tin of Beer stock and Greentown location
Total combat XP per hit is damage × 4
Verified Location (Adobe Town name)
Verified Location (Adobe Town)
Void Shard and Warp Shard combine recipes
Void Shard and Warp Shard sources (Mixnometry combines) and Blast-tier uses
Wilderness zone and its level-24 Jungle Spiders
Woodcutting XP when chopped
World Regions (client data) section — all region positions and the Duel Town/Greentown anchor flag
World position (client data)
XP Formula section (Magic combat added)
XP Formula section (damage×1 Stamina XP per combat hit)
XP for the pick action
XP granted by burying
XP tracking for the pick action
_none
acquisition source (Barkeep Shop, Greentown)
acquisition source (Guard's Stash)
acquisition source (Mixnometry recipe — level requirement and altar name)
acquisition source (altar naming, presumed identity)
acquisition sources (Buns Remilio shop; level 12 goblin drop)
aggression and attack style
altar locations (grass-zone church; Payasan area east of the desert lake)
arrow crafting rework
arrow recipe change
arrow tier compatibility
bank locations (desert bank; Greentown bank)
bank, barkeeper beer sales, and guard Energy Weed sales
bar and guard-house position relative to the bank
cast cost composition (shard inputs)
combat formulas, style bonuses, and attack/defence style mappings (client data)
combat level and aggression (Gameplay Notes and desert spawn row)
combat level and drop table (community claim)
combat level and location relative to Lesser Giant/church
combat level and spawn location
combat level, hit-for-1 damage with XP, and location context
combat stats, attack styles, and shop price
confirmed input quantities, levels, and altar names for the Air, Water, Earth, Fire, and Spirit shard recipes
continued use after the recipe change
coordinates
cow drop + Cooking 5 requirement
crush-energy-weed
dialogue line ("this village")
dialogue line at the desert bank
dialogue line near the desert bank
documented mob areas
drop rows for both variants
drop table
drop table, quantities, and observed rates
east progression past the plasma spiders: Lil Dragons, wooden bridge, island-mountain, podium, island skeletons, Dragon at the summit
equipment slot list
exact in-game capitalization of the name
flax spawn locations
fletch-iron-arrow-15
fletch-log-arrow-shaft / fletch-bronze-arrow-15
fletch-log-unstrung-bow / string-basic-bow
fletching action
food healing values
former arrow recipe role
four NPC dialogue lines read by players as hints
full combat spellbook (8 spells: unlock levels, per-cast shard costs, max hits)
full equipment stat manifest (59 items: armour, weapons, ammunition)
full node id-to-verb registry (36 entries)
full patch notes
full shop stock and prices
governing skill
hidden oasis — stated objective of Desert Adventure; location unknown
hitpoints
input quantities and level requirements for the Air, Water, Earth, and Fire Elemental Altar recipes
internal skill id ("prayer" → "Psalms")
item existence and catalog id
jungle-spider-wilderness
knife-on-log fletching options
level 13 (grass zone) drop rows: quantities, observed rates, sample size
level 2 (desert) drop rows: quantities, observed rates, sample size
level_range, location
level_req, cast cost (shard inputs)
lighthouse landmark north of Greentown and the Shape Wizard camp west of it
location
location (desert bank)
melee style-name-to-category mapping
name, combat level, and drop table
name, combat level, and spawn location
name, combat level, spawn location, and disambiguation from Star Wizard and Shape Wizard Hat
name, combat level, spawn location, and observed drops
plasma-spider-bones
possible training method (Bury action XP)
possible training method (Bury action on Bones)
post-tutorial spawn point and early-area locations
prices confirmed in-game (Fishing Rod, Lighter)
quest journal census (exactly three quests as of July 2026)
quest name and journal listing
quest name, confirmed verbatim from the Quest Journal
quest objective (verbatim) and "Not started" status label
quest registry ids (tutorial, desert_adventure, colt_45)
quest walkthrough steps
quests (Colt 45)
ranger armour availability (unconfirmed)
ranger set availability
recipe_id=smelt-bronze-bar
recipe_id=smelt-iron-bar
recipe_id=smelt-steel-bar
reported Magic variant (unconfirmed)
requirement_id=coal-node-mining-25
requirement_id=iron-node-mining-15
shard crafting sources (Mixnometry)
shop stock (Fishing Rod, Crafting Knife)
shop stock and price
shopkeeper identity (shop_id apache_general_store / npc_apache_5)
skill existence and fletching coverage
skill existence and recipe list
skill status
skill-panel tile display formula
source (Mixnometry 30 combine) and absence of observed uses
source (Mixnometry combine) and uses (Blast-tier spells)
spawn coordinates (approximate camp position, cross-reference only)
spawn coordinates (position cross-reference only)
spawn location and combat level
spawn locations
spawn_id=anvil-desert-bank
spawn_id=bank-desert-bank
spawn_id=coal-node-spider-area, coal-node-multicombat-east
spawn_id=copper-node-desert-bank-west, copper-node-tutorial-area
spawn_id=furnace-desert-bank
spawn_id=tin-node-desert-bank-west, tin-node-tutorial-area
spell unlock levels (all 8 spells)
steps
system existence and bugfix behavior
teased upcoming map expansion
textile-workbench-desert-bank
tick-manipulation-melee
tree location
tutorial acquisition
tutorial introduction
tutorial role (fishing and cooking lesson)
tutorial role (mining lesson and boat to mainland)
tutorial trainer role
tutorial walkthrough steps
tutorial walkthrough, first-hour route, and training loops
unlock (first spell)
variant combat levels and spawn locations
variant combat levels, hitpoints, spawn quantities, aggression, and respawn timing
weapon-style-to-XP-category mapping (community theory)
weave-flax-processed-flax
weave-flax-processed-flax / string-basic-bow
world layout survey (desert zone, grass zone, east progression)
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