Drilldown: SourceEvidence
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- Achievements (0)
- Bounties (47)
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- Effects (1)
- EquipmentStats (55)
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- GuideMethods (7)
- Items (131)
- LocationObjects (8)
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- QuestRequirements (1)
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- QuestSteps (11)
- Quests (4)
- RecipeIngredients (51)
- RecipeOutputs (27)
- Recipes (27)
- ResourceNodes (34)
- Routes (1)
- Services (7)
- ShopStock (13)
- Shops (6)
- Skills (18)
- SourceEvidence (337)
- Spawns (42)
- ToolRequirements (3)
- ToolStats (2)
- TrainingMethods (5)
- UpdateChanges (22)
- Updates (3)
Use the filters below to narrow your results.
barkeep-shop-tin-of-beer-player-2026-07-05 (1) ·
combat-bow-any-arrow-2026-07-05 (1) ·
combat-client-data-2026-07-05 (1) ·
combat-four-skills-2026-07-05 (1) ·
combat-melee-magic-penalty-2026-07-05 (1) ·
combat-multi-combat-zone-2026-07-05 (1) ·
combat-priest-heal-2026-07-05 (1) ·
combat-xp-magic-style-2026-07-08 (1) ·
combat-xp-melee-style-split-2026-07-08 (1) ·
combat-xp-ranged-style-names-datamine-2026-07-08 (1) ·
combat-xp-ranged-style-split-2026-07-08 (1) ·
combat-xp-stamina-always-2026-07-08 (1) ·
combat-xp-total-per-hit-2026-07-08 (1)
Bows accept any arrow tier (1) ·
combat formulas, style bonuses, and attack/defence style mappings (client data) (1) ·
Combat progression spans four skills (1) ·
Magic combat XP follows the same formula, plus a splash exception (1) ·
Melee armour Magic attack penalty (1) ·
Melee XP splits by combat style (1) ·
Multi-combat zones (1) ·
Priest healing during combat (1) ·
Ranged (Archery) XP splits by combat style (1) ·
Ranged (Archery) XP splits by combat style (style names) (1) ·
Stamina gains XP on every combat hit (1) ·
Tin of Beer stock and Greentown location (1) ·
Total combat XP per hit is damage × 4 (1)
Showing below up to 13 results in range #1 to #13.


