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Drilldown: SourceEvidence

SourceEvidence > target template : Item or LocationObject or Mechanic

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evidence id:
air-shard-mixnometry-recipe-final-2026-07-08 (1) · air-shard-mixnometry-source-2026-07-05 (1) · archery-accurate-rapid-inference-2026-07-08 (1) · archery-combat-xp-base-2026-07-08 (1) · archery-longrange-split-2026-07-08 (1) · archery-magic-xp-scope-2026-07-08 (1) · archery-stamina-xp-2026-07-08 (1) · calc-combat-xp-base-2026-07-08 (1) · calc-combat-xp-magic-2026-07-08 (1) · combat-bow-any-arrow-2026-07-05 (1) · combat-client-data-2026-07-05 (1) · combat-four-skills-2026-07-05 (1) · combat-melee-magic-penalty-2026-07-05 (1) · combat-multi-combat-zone-2026-07-05 (1) · combat-xp-magic-style-2026-07-08 (1) · combat-xp-melee-style-split-2026-07-08 (1) · combat-xp-ranged-style-names-datamine-2026-07-08 (1) · combat-xp-ranged-style-split-2026-07-08 (1) · combat-xp-stamina-always-2026-07-08 (1) · combat-xp-total-per-hit-2026-07-08 (1) · earth-shard-mixnometry-recipe-final-2026-07-08 (1) · earth-shard-mixnometry-source-2026-07-05 (1) · fire-shard-mixnometry-recipe-final-2026-07-08 (1) · fire-shard-mixnometry-source-2026-07-05 (1) · greentown-layout-2026-07-08 (1) · hamburger-hat-new-item-2026-07-08 (1) · magic-combat-xp-formula-2026-07-08 (1) · mixnometry-altar-locations-2026-07-05 (1) · mixnometry-altar-naming-2026-07-08 (1) · spirit-shard-mixnometry-source-2026-07-05 (1) · spirit-shard-void-altar-name-2026-07-08 (1) · straw-hat-new-item-2026-07-08 (1) · tick-manipulation-2h-sword-2026-07-10 (1) · tick-manipulation-melee-patched-2026-07-12 (1) · tick-manipulation-melee-scope-2026-07-11 (1) · void-shard-source-uses-2026-07-05 (1) · warp-shard-source-2026-07-05 (1) · water-shard-mixnometry-recipe-final-2026-07-08 (1) · water-shard-mixnometry-source-2026-07-05 (1)
target template: (Click arrow to add another value)
target field:
Accurate/Rapid XP allocation (1) · acquisition source (altar naming, presumed identity) (1) · acquisition source (Mixnometry recipe — input quantity and altar name) (3) · acquisition source (Mixnometry recipe — level requirement and altar name) (1) · acquisition source (Mixnometry recipe) (5) · altar locations (grass-zone church; Payasan area east of the desert lake) (1) · Archery combat styles and XP allocation (1) · Archery combat styles and XP allocation (Magic scope note) (1) · bar and guard-house position relative to the bank (1) · Bows accept any arrow tier (1) · combat formulas, style bonuses, and attack/defence style mappings (client data) (1) · Combat progression spans four skills (1) · Combat XP formula (melee, Archery, and Magic) (1) · Elemental Altar and Void Altar names (1) · item existence and catalog id (2) · Longrange XP split (1) · Magic combat XP and splashing (1) · Magic combat XP follows the same formula, plus a splash exception (1) · Magic combat XP formula, plus splash exception (1) · Melee armour Magic attack penalty (1) · Melee XP splits by combat style (1) · Multi-combat zones (1) · Ranged (Archery) XP splits by combat style (1) · Ranged (Archery) XP splits by combat style (style names) (1) · source (Mixnometry 30 combine) and absence of observed uses (1) · source (Mixnometry combine) and uses (Blast-tier spells) (1) · Stamina gains XP on every combat hit (1) · Stamina XP on every hit (1) · tick-manipulation-melee (1) · Total combat XP per hit is damage × 4 (1)
reviewer:

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