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Page values for "Resource Nodes"

"SourceEvidence" values

1 row is stored for this page
FieldField typeValue
evidence_idStringresource-nodes-id-registry-datamine-2026-07-08
target_pageStringResource Nodes
target_templateStringResourceNode
target_fieldStringfull node id-to-verb registry (36 entries)
evidence_typeStringclient datamine
source_urlString
captured_atDate2026-07-08
reviewerString
statusStringdatamine-candidate
notesTextDatamined 2026-07-08: the client's resource-node id-to-verb registry (36 entries) was read directly from game data and cross-checked against existing wiki pages. Confirms the tree-node id fragmentation (separate <code>tree</code>/<code>Tree</code>/<code>tree1</code>/<code>tree3</code>-<code>tree6</code> ids, no <code>tree2</code>) is a genuine quirk in the client's own data rather than a wiki cataloging error; does not resolve which in-game tree corresponds to which id. Ore and station ids (rock, copper, tin, coal, iron, cheese, flax, fire, furnace, anvil, door, bank, textile_workbench) match content already documented from gameplay — independent confirmation, no numbers changed. Surfaces open leads: a generic <code>fish</code> node id distinct from <code>fishingspot_1</code>/<code>fishingspot_2</code>, not yet tied to a location; an <code>altar_spirit</code> id whose output-based naming supports (does not confirm) that it is the in-game Void Altar, consistent with the existing MX6 hedge on [[Mixnometry]]; and <code>Pine Tree</code> and <code>wheat</code> ids with no matching item anywhere in the game's seed catalog, flagged as unconfirmed/unplaced leads only. Source: client data (resource-node registry), 2026-07-08.

"Bounties" values

1 row is stored for this page
FieldField typeValue
pageStringResource Nodes
familyStringgeneral
titleStringNeeds a verified source
fieldTextresource node yield, level, XP, tool, route, and respawn data
evidenceText
difficultyString
templateString