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Updates

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Revision as of 15:18, 5 July 2026 by GrizzledAlchemistb40f9cb5 (talk | contribs) (wording)

Updates

Update pages track official or curated changes and the item, quest, skill, NPC, shop, location, and guide pages affected by each change.

Update Index

Page Version Date Title Status
2026-07-07 Patch 2026-07-07-patch 2026-07-07 2026-07-07 Patch official

Affected Pages

Update Page Type Change Summary Status
2026-07-07-patch Bestiary combat rebalance High-level monster rebalance. Confirmed in-game the same day: [[Skeleton]] combat level 21 → 26, [[Plasma Spider]] combat level 19 → 28, [[Lil Dragon]] combat level 35 → 45, and [[Dragon]] combat level 52 → 81 (the largest jump, +29). Bandit (level 18) has not yet been re-verified post-patch and may also be affected by this rebalance. official
2026-07-07-patch item new content Two new rare cosmetic drops added. Which mobs or sources drop them is not specified in the patch notes. official
2026-07-07-patch item announcement Announced as upcoming rare drops: new Armor/Weapon Metal Tiers and Combat amulets. Not yet in the game — no item pages should be created until these are released and observed. official
2026-07-07-patch Equipment item rebalance General equipment rebalance, unspecified in the patch notes. The client-data equipment stats extracted 2026-07-05 may be out of date as of this patch; treat pre-patch datamine-candidate stat rows as unverified against the current build until re-checked. official
2026-07-07-patch Duels mechanic bugfix Fixed duels sometimes failing to start after both players accepted. official
2026-07-07-patch Duels mechanic bugfix Stalemated duels now end with both stakes returned immediately. official
2026-07-07-patch Duels mechanic change Trading and new challenges are blocked while in a duel. official
2026-07-07-patch Duels mechanic bugfix Fixed a bug where a stuck duel wager could permanently block trades and duels. official
2026-07-07-patch Duels mechanic bugfix Trade and duel windows no longer get stuck open when the other player leaves or the offer expires, and Escape now closes a duel wager window. official
2026-07-07-patch NPCs mechanic change Shopkeepers, bankers, and quest NPCs can no longer be attacked. official
2026-07-07-patch Archery skill rework Rigid arrow requirements for bows under Archery. Officially confirms bow level requirements are governed by the Archery skill (resolving the prior Archery-vs-Crafting ambiguity for all bow tiers). Also implies arrow-tier matching is now enforced, which may retire the previously documented "any arrow tier grants Archery XP" behavior — that behavior should be treated as pre-patch until re-confirmed. official
2026-07-07-patch technical bugfix PvP and PvE loot timers now behave as they should (exact prior behavior not detailed). official
2026-07-07-patch technical bugfix Improved hitboxes on world objects. official
Arrow Shaft item recipe rework Arrow crafting changed from a two-step, one-arrow-at-a-time recipe (Arrow Shaft + Feather → Headless Arrow; Headless Arrow + arrow tip → 1 arrow) to instantly making 15 arrows from an arrow shaft plus arrow tips. "Arrow tip" is the term as encountered in-game; the catalog's Arrowhead items are the presumed match. The governing skill is unconfirmed. Exact date unknown; between the 2026-06-22 Sigma launch and 2026-07-04. gameplay-verified
Headless Arrow item recipe rework No longer produced in the reworked standard arrow recipe, which makes 15 arrows directly from an arrow shaft plus arrow tips; whether Headless Arrows remain craftable or used is unconfirmed. Exact date unknown; between 2026-06-22 and 2026-07-04. gameplay-verified

Changes Observed In-Game

Changes observed in gameplay that predate a curated changelog. Dates are given as windows when the exact date is unknown.

Arrow crafting rework (exact date unknown; between 2026-06-22 and 2026-07-04)

At the Sigma launch (2026-06-22), arrows were made in two steps, one arrow at a time: an Arrow Shaft plus a Feather made a Headless Arrow, and a Headless Arrow plus an arrow tip made one arrow. This was later changed so that combining an arrow shaft with arrow tips instantly makes 15 arrows (verified in-game, July 2026). "Arrow tip" is the term as encountered in-game; the item catalog's Arrowhead items (for example Bronze Arrowhead) are the presumed match, not yet confirmed. The skill that governs arrow crafting is unconfirmed. The exact change date is unknown — sometime between the 2026-06-22 launch and 2026-07-04. Whether feathers and Headless Arrows still play any part in arrow crafting after the rework has not been confirmed.

Arrow Shaft recipe rework Verified

Headless Arrow recipe rework Verified

arrow crafting rework in-game observation Verified

Help verify exact date and official source for the arrow crafting rework Accepted evidence: official update note or curated changelog. Add it with {{UpdateChange}}.

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Needs a verified source update dates, source links, affected pages, exact changes, and review status Accepted evidence: gameplay screenshot, official data, reader capture, or curator-reviewed notes.

Target page: Updates. Listed on SankoQuest:Open bounties.