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Updates

From SankoQuest Wiki

Updates

Update pages track official or curated changes and the item, quest, skill, NPC, shop, location, and guide pages affected by each change.

Update Index

Page Version Date Title Status
2026-10-26 Patch 2026-10-26-patch 2026-10-26 2026-10-26 Patch official
2026-10-15 Patch 2026-10-15-patch 2026-10-15 2026-10-15 Patch official
2026-10-02 Patch 2026-10-02-patch 2026-10-02 2026-10-02 Patch official
2026-09-03 Patch 2026-09-03-patch 2026-09-03 2026-09-03 Patch official
2026-08-27 Patch 2026-08-27-patch 2026-08-27 2026-08-27 Patch gameplay-verified
2026-08-26 Patch 2026-08-26-patch 2026-08-26 2026-08-26 Patch official
2026-07-30 Patch 2026-07-30-patch 2026-07-30 2026-07-30 Patch official
2026-07-17 Patch 2026-07-17-patch 2026-07-17 2026-07-17 Patch official
2026-07-09 Patch 2026-07-09-patch 2026-07-09 2026-07-09 Patch official
2026-07-07 Patch 2026-07-07-patch 2026-07-07 2026-07-07 Patch official

Affected Pages

Update Page Type Change Summary Status
2026-10-26-patch Woodcutting bug fix Fixed gathering tools disappearing during certain chopping animations. official
2026-10-26-patch engine change Smoother movement when catching up after a pause. official
2026-10-26-patch engine change Improved server responsiveness during busy gameplay. official
2026-10-26-patch Jack's Little Gardening Job quest addition Jack has a few problems, starting with his missing head. Find him at the haunted house to begin a new Halloween quest, go trick-or-treating, and earn a Pumpkin Head of your own. official
2026-10-26-patch ui fix Cleaned up banking messages and quest dialogue. official
2026-10-26-patch Halloween world addition You'll also find pumpkins, ghosts, and seasonal decorations around the world. official
2026-10-15-patch engine fix Performance, world loading, banking, shopping, and duel improvements. official
2026-10-15-patch Pet Food item addition Hungry companion? Remilio now stocks Bun Food — keep your little adventurer fed. official
2026-10-15-patch Bun mechanic addition Your Bun can lend a paw in fights against monsters, then settle down for a well-earned nap. official
2026-10-15-patch Combat mechanic change Monsters now return home when pulled too far from their territory. official
2026-10-15-patch Buns Remilio shop change Remilio's General Store has a new look, with clearer shop purchases and confirmations. official
2026-10-15-patch Bun system addition Buns have arrived in SankoQuest! Bring a Bun from your linked wallet along for the adventure. official
2026-10-15-patch SankSwap system addition SankSwap is open north of Green Town! Buy and sell with fellow questers, and leave your offers trading while you adventure. official
2026-10-15-patch ui addition Add SankoQuest to your home screen for a quicker return to the adventure. official
2026-10-15-patch Duels ui addition Duel victories now come with bragging rights you can save: result cards featuring both fighters, their records, and the spoils. official
2026-10-15-patch Equipment ui addition Examine items to see their bonuses and requirements, and compare equipment with what you're wearing. official
2026-10-15-patch SankSwap world addition Explore the new trading plaza, with market boards, helpful staff, a bank, and a deposit box. official
2026-10-02-patch engine change Performance, navigation, targeting, chat, and animation improvements. official
2026-10-02-patch Equipment item rebalance Rebalanced Ranger armour and metal gauntlets to better distinguish melee, ranged, and magic gear. official
2026-10-02-patch Scorpion item addition Scorpions now drop Scorpion Carapaces, used with Processed Flax to craft Ranger armour at the Crafting Station. official
2026-10-02-patch Tin of Beer item rework Tin of Beer now helps weary adventurers recover their run energy. official
2026-10-02-patch Combat mechanic change Ranged and magic attacks now respect walls, while low obstacles can still be shot over. official
2026-10-02-patch Magic mechanic change Magic autocast now works with any weapon equipped, with a consistent casting speed across weapons. official
2026-10-02-patch npc addition New encounter type: The Sankeon Colossus stirs, bringing new treasures and trimmed armour for those who challenge it. official
2026-10-02-patch npc addition New encounter type: Hungry wild dogs may take an interest in passing adventurers. official
2026-10-02-patch npc change Improved NPC combat and retaliation. official
2026-10-02-patch npc change Chapel Priests now save their healing for when they are near defeat. official
2026-10-02-patch npc addition Fudna The Hoard Keeper now roams the world, guarding pieces of a shield fit for facing dragons. official
2026-10-02-patch system addition Introducing Chance Encounters, bringing new dangers and opportunities to the world. official
2026-10-02-patch Banking system addition Banks now let you withdraw eligible items as stackable notes for easier carrying and trading. official
2026-10-02-patch ui change Improved character body and armour seams, dropped-item visuals, and spell effects. official
2026-10-02-patch ui addition Local chat now appears overhead as you type. official
2026-10-02-patch ui change Improved arrows, magic effects, projectile heights, health bars, and hitsplats. official
2026-10-02-patch ui fix Fixed clothing changes making equipped weapons, shields, and tools disappear. official
2026-10-02-patch Locations world change Updated town buildings, roofs, interiors, and terrain. official
2026-09-03-patch engine fix Various combat, movement, UI, and stability fixes. official
2026-09-03-patch engine change Optimized character, equipment, and environment models for better performance. official
2026-09-03-patch item fix Fixed dropped items briefly reappearing after pickup, and improved their loading visuals. official
2026-09-03-patch shop rework Improved shop stock handling and updates. official
2026-09-03-patch ui change Interfaces now close when starting other gameplay actions or being attacked. official
2026-09-03-patch ui fix Fixed character creator sizing and added a loading indicator. official
2026-09-03-patch ui fix Improved trade and duel requests, including stale-request handling and safer interruptions. official
2026-09-03-patch Banking ui addition Bank items can now be rearranged by dragging one item onto another. official
2026-09-03-patch Locations ui addition Added a full world map with locations and player tracking. official
2026-08-26-patch audio improvement Improved music playback and transitions. official
2026-08-26-patch audio improvement Chopping and mining sound improvements. official
2026-08-26-patch Apparel Shop item new content The Apparel Shop now carries a rare Hamburger Hat, tied to the new limited-stock/restocking system above. Price, restock rate, and appearance not yet documented. official
2026-08-26-patch Tin of Beer item new mechanic Tin of Beer now provides a temporary Strength boost at the cost of Attack when drunk. Exact boost/penalty amounts and duration not yet measured. official
2026-08-26-patch mechanic new mechanic Shops now support limited stock and restocking, rather than every shop selling unlimited quantity as datamined stock previously implied. Restock timing and which shops carry limited stock beyond the Apparel Shop's Hamburger Hat is not yet documented. official
2026-08-26-patch mechanic improvement Improved combat and auto-retaliation when eating during a fight. No specifics given in the patch notes. official
2026-08-26-patch Duels mechanic bugfix Improved trade and duel reliability. No specifics given in the patch notes; this wiki still has no firsthand documentation of trading or dueling beyond what the 2026-07-07 patch notes described (see Duels). official
2026-08-26-patch mob new content New enemies and updated loot tables. Two new enemies were documented the same day: Alligator (level 42, Hidden Oasis) and Mutant Slimer (level 82, Desert Adventure questline). Whether "updated loot tables" also touches any existing mob's drops beyond these two was not observed. official
2026-08-26-patch Desert Adventure quest new content New quest: Desert Adventure, with new interactions and animations. This patch note lines up with the quest going from a years-long undocumented mystery to a fully walked-through, completed quest the same day — see Desert Adventure for the full step-by-step. official
2026-08-26-patch Wise Old Man shop new content The Wise Old Man now sells elemental shards. Confirmed prices: Air Shard 10 Coins, Fire Shard 75 Coins, Warp Shard 600 Coins; the other four shard prices were not checked. See Wise Old Man. official
2026-08-26-patch technical bugfix General performance, navigation, animation, equipment, dialogue, and world fixes. No individual fixes itemized in the patch notes. official
2026-08-26-patch visual new content Quest completions now celebrate with confetti and fireworks. official
2026-07-30-patch Combat mechanic change Aggressive NPCs no longer automatically attack players above twice their combat level — but they will still fight back if attacked. official
2026-07-30-patch ui addition Leveling up now celebrates with confetti, fireworks, and sound effects. official
2026-07-17-patch Tick Manipulation combat rebalance Combat and 2h sword rebalancing. No specific numbers given in the patch notes. Possibly connected to the melee Tick Manipulation technique, which was independently observed in-game to have stopped working on 2026-07-12 — five days before this note. Not confirmed as the same fix; recorded as a plausible but unconfirmed link, not asserted as fact. official
2026-07-17-patch mechanic bugfix Fixed players being un-attackable in PvP zones while performing certain goals and actions. Which zones or which specific goals/actions is not detailed in the patch notes. official
2026-07-17-patch mechanic bugfix Improvements and fixes to combat handling while a player is performing a goal or action. No further specifics given in the patch notes. official
2026-07-17-patch technical change Player nameplates are sharper and stay readable at any distance and render scale. official
2026-07-17-patch technical change Chat UX improvements. No specifics given in the patch notes. official
2026-07-17-patch visual new content Added a female character body shape option. No further specifics (character creation flow, existing-character migration) given in the patch notes. official
2026-07-09-patch Combat npc change Chapel Priests are a lot less hospitable if you're mean to them. official
2026-07-09-patch ui addition New settings available for showing nameplates. official
2026-07-09-patch ui fix Miscellaneous UI adjustments and fixes. official
2026-07-09-patch ui addition Global chat killfeed added. official
2026-07-09-patch ui change Right clicking chat channel tabs removes them from "All". official
2026-07-07-patch Bestiary combat rebalance High-level monster rebalance. Confirmed in-game the same day: [[Skeleton]] combat level 21 → 26, [[Plasma Spider]] combat level 19 → 28, [[Lil Dragon]] combat level 35 → 45, and [[Dragon]] combat level 52 → 81 (the largest jump, +29). Bandit (level 18) has not yet been re-verified post-patch and may also be affected by this rebalance. official
2026-07-07-patch item announcement Announced as upcoming rare drops: new Armor/Weapon Metal Tiers and Combat amulets. Not yet in the game — no item pages should be created until these are released and observed. official
2026-07-07-patch Equipment item rebalance General equipment rebalance, unspecified in the patch notes. The client-data equipment stats extracted 2026-07-05 may be out of date as of this patch; treat pre-patch datamine-candidate stat rows as unverified against the current build until re-checked. official
2026-07-07-patch Hamburger Hat item new content Two new rare cosmetic drops added: [[Hamburger Hat]] and [[Straw Hat]] (identified 2026-07-08 via the public item API — catalog grew from 129 to 131 items). Which mobs or sources drop them is not specified in the patch notes. official
2026-07-07-patch Duels mechanic bugfix Trade and duel windows no longer get stuck open when the other player leaves or the offer expires, and Escape now closes a duel wager window. official
2026-07-07-patch Duels mechanic bugfix Fixed a bug where a stuck duel wager could permanently block trades and duels. official
2026-07-07-patch Duels mechanic change Trading and new challenges are blocked while in a duel. official
2026-07-07-patch Duels mechanic bugfix Stalemated duels now end with both stakes returned immediately. official
2026-07-07-patch Duels mechanic bugfix Fixed duels sometimes failing to start after both players accepted. official
2026-07-07-patch NPCs mechanic change Shopkeepers, bankers, and quest NPCs can no longer be attacked. official
2026-07-07-patch Archery skill rework Rigid arrow requirements for bows under Archery. Officially confirms bow level requirements are governed by the Archery skill (resolving the prior Archery-vs-Crafting ambiguity for all bow tiers). Also implies arrow-tier matching is now enforced, which may retire the previously documented "any arrow tier grants Archery XP" behavior — that behavior should be treated as pre-patch until re-confirmed. official
2026-07-07-patch technical bugfix PvP and PvE loot timers now behave as they should (exact prior behavior not detailed). official
2026-07-07-patch technical bugfix Improved hitboxes on world objects. official
gameplay-verified
Arrow Shaft item recipe rework Arrow crafting changed from a two-step, one-arrow-at-a-time recipe (Arrow Shaft + Feather → Headless Arrow; Headless Arrow + arrow tip → 1 arrow) to instantly making 15 arrows from an arrow shaft plus arrow tips. "Arrow tip" is the term as encountered in-game; the catalog's Arrowhead items are the presumed match. The governing skill is unconfirmed. Exact date unknown; between the 2026-06-22 Sigma launch and 2026-07-04. gameplay-verified
Headless Arrow item recipe rework No longer produced in the reworked standard arrow recipe, which makes 15 arrows directly from an arrow shaft plus arrow tips; whether Headless Arrows remain craftable or used is unconfirmed. Exact date unknown; between 2026-06-22 and 2026-07-04. gameplay-verified

Changes Observed In-Game

Changes observed in gameplay that predate a curated changelog. Dates are given as windows when the exact date is unknown.

Arrow crafting rework (exact date unknown; between 2026-06-22 and 2026-07-04)

At the Sigma launch (2026-06-22), arrows were made in two steps, one arrow at a time: an Arrow Shaft plus a Feather made a Headless Arrow, and a Headless Arrow plus an arrow tip made one arrow. This was later changed so that combining an arrow shaft with arrow tips instantly makes 15 arrows (verified in-game, July 2026). "Arrow tip" is the term as encountered in-game; the item catalog's Arrowhead items (for example Bronze Arrowhead) are the presumed match, not yet confirmed. The skill that governs arrow crafting is unconfirmed. The exact change date is unknown — sometime between the 2026-06-22 launch and 2026-07-04. Whether feathers and Headless Arrows still play any part in arrow crafting after the rework has not been confirmed.

Arrow Shaft recipe rework Verified

Headless Arrow recipe rework Verified

arrow crafting rework in-game observation Verified

Help verify confirmation that the Week 1 Update's "less punishing crafting for arrows and shards" is specifically this 15-arrow rework, and the exact patch date within that update window Accepted evidence: official patch notes with the specific change described, or an in-game changelog.


Add this How to verify

Wiki task

Needs a verified source update dates, source links, affected pages, exact changes, and review status Accepted evidence: gameplay screenshot, official data, reader capture, or curator-reviewed notes.

Target page: Updates. Listed on SankoQuest:Open bounties.