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View table: Skills

Table structure:

  1. skill_id - String (mandatory; unique)
  2. name - String (mandatory)
  3. max_level - Integer
  4. description - Text
  5. source - String
  6. verification_status - String

This table has 18 rows altogether.

This table is defined by the template Skill.

Recreate data.

Page skill id name max level description source verification status
Archery (edit) archery Archery Archery is the game's ranged-combat skill (verified in-game, July 2026), trained with bows and arrows. Combat-hit XP formula documented (Accurate/Rapid/Longrange styles); level unlocks beyond the Glacial Bow gate are unverified. In-game, 2026-07-08 gameplay-verified
Attack (edit) attack Attack One of the four combat skills, alongside Strength, Defense, and Stamina. What the Attack stat itself governs is not yet documented. In-game, 2026-07-05 gameplay-verified
Combat (edit) combat Combat Combat covers equipment, mobs, drops, formulas, weaknesses, requirements, and strategy notes. Needs gameplay verification
Cooking (edit) cooking Cooking Cooking covers raw and cooked food, stations, levels, XP, effects, and burn behavior once verified. Needs gameplay verification
Crafting (edit) crafting Crafting Crafting covers fletching (arrow shafts and bows cut from logs with a Crafting Knife) — verified in-game, July 2026. Its full scope, levels, and XP are unverified. In-game, 2026-07-05 gameplay-verified
Defense (edit) defense Defense One of the four combat skills, alongside Attack, Strength, and Stamina. What the Defense stat itself governs is not yet documented. In-game, 2026-07-05 gameplay-verified
Firemaking (edit) firemaking Firemaking Firemaking covers lighting logs (tutorial-confirmed: a Lighter used on a Log). Levels, XP, and any further mechanics are unverified. In-game, 2026-07-05 gameplay-verified
Fishing (edit) fishing Fishing Fishing covers tools, fishing spots, catches, levels, XP, routes, and cooking links. Needs gameplay verification
Fletching (edit) fletching Fletching Fletching covers logs, flax, feathers, arrowheads, bows, ammunition, recipes, levels, and XP. Needs gameplay verification
Herblore (edit) herblore Herblore Herblore covers herbs, vials, processing tools, potion recipes, effects, levels, and XP. Needs gameplay verification
Magic (edit) magic Magic Magic covers the 8-spell combat spellbook: unlock levels, per-cast shard costs, elements, and max hits, plus the combat-hit XP formula and splash mechanic. In-game, 2026-07-05 gameplay-verified
Mining (edit) mining Mining Mining covers ore nodes, pickaxes, level requirements, XP, and route notes. Needs gameplay verification
Mixnometry (edit) mixnometry Mixnometry Mixnometry covers crafting Air, Water, Earth, Fire, and Spirit shards from feathers, raw crawdads, copper ore, oak logs, and bones at the Elemental Altar and the Void Altar, plus combining shards into Void and Warp shards. In-game, 2026-07-05 gameplay-verified
Psalms (edit) psalms Psalms Psalms is the game's prayer analog (verified in-game, July 2026); its in-game mechanics are entirely unverified. In-game, 2026-07-05 gameplay-verified
Smithing (edit) smithing Smithing Smithing covers smelting, forging, bars, tools, weapons, armor, stations, XP, and requirements. Needs gameplay verification
Stamina (edit) stamina Stamina One of the four combat skills, alongside Attack, Strength, and Defense; the game's health analog. How Stamina relates to health is not yet documented. In-game, 2026-07-05 gameplay-verified
Strength (edit) strength Strength One of the four combat skills, alongside Attack, Defense, and Stamina. What the Strength stat itself governs is not yet documented. In-game, 2026-07-05 gameplay-verified
Woodcutting (edit) woodcutting Woodcutting Woodcutting covers axes, trees, logs, level requirements, XP, and route notes. Needs gameplay verification