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SourceEvidence > target template : Mechanic or Recipe & status: gameplay-verified

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Archery combat styles and XP allocation (1) · base_max_hit (4) · cast cost (shard inputs) (4) · Combat XP formula (melee, Archery, and Magic) (1) · confirmed input quantities, levels, and altar names for the Air, Water, Earth, Fire, and Spirit shard recipes (1) · crush-energy-weed (1) · fletch-bronze-arrow-15 (3) · fletch-iron-arrow-15 (2) · fletch-log-arrow-shaft / fletch-bronze-arrow-15 (1) · fletch-log-unstrung-bow / string-basic-bow (1) · full combat spellbook (8 spells: unlock levels, per-cast shard costs, max hits) (1) · input quantities and level requirements for the Air, Water, Earth, and Fire Elemental Altar recipes (1) · knife-on-log fletching options (1) · level_req (3) · level_req, cast cost (shard inputs) (1) · level_req, cast cost (shard inputs), base_max_hit (3) · Longrange XP split (1) · Magic combat XP and splashing (1) · Magic combat XP follows the same formula, plus a splash exception (1) · Magic combat XP formula, plus splash exception (1) · Melee XP splits by combat style (1) · Ranged (Archery) XP splits by combat style (1) · recipe_id=smelt-bronze-bar (1) · recipe_id=smelt-iron-bar (1) · recipe_id=smelt-steel-bar (1) · Stamina gains XP on every combat hit (1) · Stamina XP on every hit (1) · tick-manipulation-melee (1) · Total combat XP per hit is damage × 4 (1) · unlock (first spell) (1) · Void Shard and Warp Shard combine recipes (1) · Void Shard and Warp Shard sources (Mixnometry combines) and Blast-tier uses (1) · weave-flax-processed-flax (2) · weave-flax-processed-flax / string-basic-bow (1)
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