Drilldown: SourceEvidence
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- Achievements (0)
- Bounties (47)
- Currencies (1)
- Dialogue (10)
- Drops (15)
- Effects (1)
- EquipmentStats (55)
- Events (0)
- GuideMethods (7)
- Items (131)
- LocationObjects (8)
- Locations (3)
- Mechanics (14)
- Mobs (23)
- MoneyMakingMethods (1)
- NPCs (12)
- OnChainItems (0)
- QuestRequirements (1)
- QuestRewards (1)
- QuestSteps (11)
- Quests (4)
- RecipeIngredients (51)
- RecipeOutputs (27)
- Recipes (27)
- ResourceNodes (34)
- Routes (1)
- Services (7)
- ShopStock (13)
- Shops (6)
- Skills (18)
- SourceEvidence (337)
- Spawns (42)
- ToolRequirements (3)
- ToolStats (2)
- TrainingMethods (5)
- UpdateChanges (22)
- Updates (3)
Use the filters below to narrow your results.
evidence id:
Accurate/Rapid XP allocation (1) ·
Archery combat styles and XP allocation (1) ·
Archery combat styles and XP allocation (Magic scope note) (1) ·
arrow crafting rework (1) ·
Bows accept any arrow tier (1) ·
combat formulas, style bonuses, and attack/defence style mappings (client data) (1) ·
Combat progression spans four skills (1) ·
Combat XP formula (melee, Archery, and Magic) (1) ·
governing skill (1) ·
internal skill id ("prayer" → "Psalms") (1) ·
Log and Oak Log chopping XP (1) ·
Log and Oak Log XP values (1) ·
Longrange XP split (1) ·
Magic combat XP and splashing (1) ·
Magic combat XP follows the same formula, plus a splash exception (1) ·
Magic combat XP formula, plus splash exception (1) ·
Melee armour Magic attack penalty (1) ·
Melee XP splits by combat style (1) ·
Multi-combat zones (1) ·
name, verification_status (4) ·
Pine Tree node anomaly (1) ·
possible training method (Bury action on Bones) (1) ·
possible training method (Bury action XP) (1) ·
Ranged (Archery) XP splits by combat style (1) ·
Ranged (Archery) XP splits by combat style (style names) (1) ·
skill existence (3) ·
skill existence and fletching coverage (1) ·
skill existence and recipe list (1) ·
skill-panel tile display formula (1) ·
Stamina gains XP on every combat hit (1) ·
Stamina XP on every hit (1) ·
tick-manipulation-melee (1) ·
Total combat XP per hit is damage × 4 (1) ·
XP Formula section (combat-hit XP allocation) (3) ·
XP Formula section (damage×1 Stamina XP per combat hit) (1) ·
XP Formula section (Magic combat added) (1)
Showing below up to 45 results in range #1 to #45.


