1 row is stored for this page
| Field | Field type | Value |
|---|
| mechanic_id | String | archery-combat-styles-xp |
| name | String | Archery combat styles and XP allocation |
| parameters | Text | |
| description | Text | Archery has three combat styles — Accurate, Rapid, and Longrange. Longrange is confirmed to split XP evenly between Archery and Defense; Accurate and Rapid are inferred, not directly confirmed, to award pure Archery XP. |
1 row is stored for this page
| Field | Field type | Value |
|---|
| skill_id | String | archery |
| name | String | Archery |
| max_level | Integer | |
| description | Text | Archery is the game's ranged-combat skill (verified in-game, July 2026), trained with bows and arrows. Combat-hit XP formula documented (Accurate/Rapid/Longrange styles); level unlocks beyond the Glacial Bow gate are unverified. |
| source | String | In-game, 2026-07-08 |
| verification_status | String | gameplay-verified |
8 rows are stored for this page
| Field | Field type | Value |
|---|
| evidence_id | String | archery-skill-census-2026-07-05 |
| target_page | String | Archery |
| target_template | String | Skill |
| target_field | String | skill existence |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-05 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Verified in-game, 2026-07-05: Archery is one of the game's 15 skills and is its ranged-combat skill. Exact in-game capitalization needs a skill-panel screenshot. |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-any-arrow-tier-2026-07-05 |
| target_page | String | Archery |
| target_template | String | |
| target_field | String | arrow tier compatibility |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-05 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Verified in-game, 2026-07-05: a bow grants Archery XP with any arrow tier. |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-glacial-bow-gate-2026-07-05 |
| target_page | String | Archery |
| target_template | String | |
| target_field | String | Glacial Bow use requirement (25 Archery) |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-05 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Verified in-game, 2026-07-05: equipping/using the Glacial Bow requires Archery 25. |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-combat-xp-base-2026-07-08 |
| target_page | String | Archery |
| target_template | String | Mechanic |
| target_field | String | Archery combat styles and XP allocation |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-08 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Verified in-game, 2026-07-08: total combat-skill XP per hit = damage dealt × 4 (two examples given: 1 damage → 4 XP total; 3 damage on a melee style → 12 XP, see Combat). Ranged/Archery has three styles — Accurate, Rapid, Longrange — matching the client's own ranged combat-mode enum (already datamined, cross-validated as of 2026-07-08). |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-longrange-split-2026-07-08 |
| target_page | String | Archery |
| target_template | String | Mechanic |
| target_field | String | Longrange XP split |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-08 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Confirmed in-game, 2026-07-08: Longrange splits XP 50/50 between Archery and Defense. Example given: 1 damage → 2 Archery XP + 2 Defense XP. |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-accurate-rapid-inference-2026-07-08 |
| target_page | String | Archery |
| target_template | String | Mechanic |
| target_field | String | Accurate/Rapid XP allocation |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-08 |
| reviewer | String | |
| status | String | needs-review |
| notes | Text | NOT explicitly confirmed, 2026-07-08: Accurate and Rapid are presumed (by pattern with melee's pure-category styles) to award pure Archery XP at 4× damage. This is an inference, not a directly observed result — flagged pending a dedicated test. Accurate's accuracy bonus and Rapid's attack-speed increase are separately unquantified and unrelated to this XP question. |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-stamina-xp-2026-07-08 |
| target_page | String | Archery |
| target_template | String | Mechanic |
| target_field | String | Stamina XP on every hit |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-08 |
| reviewer | String | |
| status | String | gameplay-verified |
| notes | Text | Verified in-game, 2026-07-08: every combat hit, regardless of style, additionally grants Stamina XP equal to damage dealt × 1, on top of the combat-skill XP. Stated as a general combat rule (examples given for melee on the Combat page), not observed separately for Archery specifically, but reported in-game as applying "regardless of style." |
| Field | Field type | Value |
|---|
| evidence_id | String | archery-magic-xp-scope-2026-07-08 |
| target_page | String | Archery |
| target_template | String | Mechanic |
| target_field | String | Archery combat styles and XP allocation (Magic scope note) |
| evidence_type | String | in-game observation |
| source_url | String | |
| captured_at | Date | 2026-07-08 |
| reviewer | String | |
| status | String | needs-review |
| notes | Text | Magic combat separately confirmed (2026-07-08) to follow the same damage×4/damage×1 pattern for its own skill (Magic + Stamina), not Archery. Magic hits do not grant Archery XP. |
1 row is stored for this page
| Field | Field type | Value |
|---|
| page | String | Archery |
| family | String | general |
| title | String | Needs a verified source |
| field | Text | Archery levels, XP, unlocks, Accurate/Rapid's exact non-XP effects, and direct confirmation of Accurate/Rapid's XP allocation |
| evidence | Text | |
| difficulty | String | |
| template | String | |