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Page values for "Bandit"

"Mobs" values

1 row is stored for this page
FieldField typeValue
mob_idStringbandit
nameStringBandit
iconString
render_imageString
variantString
raceString
hpInteger
combat_levelInteger18
attackInteger
strengthInteger
defenceInteger
magicInteger
rangedInteger
attack_styleString
weaknessString
aggressionString
immunitiesText
locationString
model_pathString
built_in_animationBoolean
sourceStringIn-game, 2026-07-05; re-checked 2026-07-07, unchanged (see Level History)
verification_statusStringgameplay-verified

"Drops" values

1 row is stored for this page
FieldField typeValue
drop_idStringbandit-bones
mob_idStringbandit
item_idInteger27
item_nameStringBones
item_iconString
categoryString
table_sectionString
quantityStringUnknown
drop_rateString
rarityStringUnknown — only Bones observed so far
conditionsText
sample_sizeInteger
evidenceTextVerified in-game, 2026-07-05. Bandits seem to only drop Bones: across the kills recorded so far no other item has appeared, but the sample is small and the full drop table is unconfirmed. The drop reads "bones"; matched to Bones (item 27) by name — the Small Bones variant was not explicitly ruled out.
sourceStringIn-game, 2026-07-05
verification_statusStringgameplay-verified

"Spawns" values

1 row is stored for this page
FieldField typeValue
spawn_idStringbandit-camp-north-of-greentown
entity_typeStringmob
entity_idStringbandit
entity_nameStringBandit
locationString
loc_idString
coordinatesStringBandit camp north of Greentown, grass zone, main landmass
quantityString
respawnString
conditionsText
sourceStringIn-game, 2026-07-05
verification_statusStringgameplay-verified
notesTextVerified in-game, 2026-07-05. A camp of combat-level-18 Bandits north of Greentown; head count not recorded. Re-checked in-game, 2026-07-07, following the 2026-07-07 Patch's monster rebalance: still combat level 18, unchanged.

"SourceEvidence" values

3 rows are stored for this page
FieldField typeValue
evidence_idStringbandit-camp-sighting-2026-07-05
target_pageStringBandit
target_templateStringMob
target_fieldStringname, combat level, spawn location, and observed drops
evidence_typeStringin-game observation
source_urlString
captured_atDate2026-07-05
reviewerString
statusStringneeds-review
notesTextVerified in-game, 2026-07-05: a bandit camp north of Greentown with combat-level-18 Bandits. They seem to only drop Bones — only Bones observed so far, from a small number of kills. Name as recorded in firsthand play; exact spelling and capitalization unconfirmed. No datamine catalog entry exists for this mob yet.
FieldField typeValue
evidence_idStringbandit-level-recheck-2026-07-07
target_pageStringBandit
target_templateStringMob
target_fieldStringcombat level
evidence_typeStringin-game observation
source_urlString
captured_atDate2026-07-07
reviewerString
statusStringneeds-review
notesTextRe-checked in-game, 2026-07-07, following the [[2026-07-07 Patch]]'s "High level monster rebalance" note. Bandit remains combat level 18 — unchanged. Contrasts with Skeleton, Plasma Spider, Lil Dragon, and Dragon, all of which changed combat level in the same patch; suggests (but does not confirm) that the rebalance was scoped to higher-level mobs.
FieldField typeValue
evidence_idStringbandit-camp-datamine-coords-2026-07-08
target_pageStringBandit
target_templateStringSpawn
target_fieldStringspawn coordinates (approximate camp position, cross-reference only)
evidence_typeStringclient datamine
source_urlString
captured_atDate2026-07-08
reviewerString
statusStringdatamine-candidate
notesTextDatamined 2026-07-08 from the client-side game scene registry: a region node named "bandit camp" (direct name match), centroid-estimated at world position (84.438, 6.683, 60.448) from 11 tightly-clustered immediate children (tent, rock, and camp-rock objects), since the region node itself carries no direct transform — medium confidence. Position is consistent with, but not independent confirmation of, the existing "north of Greentown" report: Greentown's own region node sits at approximately (374, 6.773, 289.5) in the same data, and the camp's much lower value on that axis matches a smaller-is-north reading already implied by that report. Not gameplay-verified — datamine-candidate only. Source: Client data (game scene registry), 2026-07-08.