View table: Spawns
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Table structure:
- spawn_id - String (mandatory; unique)
- entity_type - String
- entity_id - String
- entity_name - String
- location - String
- loc_id - String
- coordinates - String
- quantity - String
- respawn - String
- conditions - Text
- source - String
- verification_status - String
- notes - Text
This table has 42 rows altogether.
This table is defined by the template Spawn.
| Page | spawn id | entity type | entity id | entity name | location | loc id | coordinates | quantity | respawn | conditions | source | verification status | notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Afroman (edit) | afroman-house-sw-greentown-bank | npc | afroman | Afroman | House southwest of the Greentown bank | In-game, 2026-07-05 | gameplay-verified | Screenshot: File:Afroman house.png (context menu confirms the name spelling). | |||||
| Anvil Node (edit) | anvil-desert-bank | resource-node | anvil | Anvil Node | Desert bank, Adobe Town, north of the trout lake (desert zone; zone name unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Bank, furnace, and anvil stand together at the desert bank, in Adobe Town. Supporting screenshot: World map overview.png (upload pending). | |||||
| Bandit (edit) | bandit-camp-north-of-greentown | mob | bandit | Bandit | Bandit camp north of Greentown, grass zone, main landmass | In-game, 2026-07-05 | gameplay-verified | Verified in-game, 2026-07-05. A camp of combat-level-18 Bandits north of Greentown; head count not recorded. Re-checked in-game, 2026-07-07, following the 2026-07-07 Patch's monster rebalance: still combat level 18, unchanged. | |||||
| Bank Node (edit) | bank-desert-bank | resource-node | bank | Bank Node | Desert bank, Adobe Town, north of the trout lake (desert zone; zone name unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Bank, furnace, and anvil stand together at the desert bank, in Adobe Town. Supporting screenshot: World map overview.png (upload pending). | |||||
| Buns Detec (edit) | buns-detec-adobe-town | npc | buns_detec | Buns Detec | Adobe Town (exact spot within the settlement not recorded; earlier reports placed him "nearby" the desert bank) | In-game, 2026-07-08 | gameplay-verified | Adobe Town is the settlement at the desert bank (verified in-game, July 2026). The broader desert zone's own proper name remains unconfirmed. | |||||
| Buns Kev (edit) | buns-kev-desert-bank | npc | buns_kev | Buns Kev | Desert bank, Adobe Town, north of the desert lake (bank with furnace and anvil) | In-game, 2026-07-05 | gameplay-verified | Same bank area as Buns Remilio's shop, in Adobe Town — the settlement at the desert bank (verified in-game, July 2026). The broader desert zone's own proper name remains unconfirmed, so no location page beyond Adobe Town is linked yet. | |||||
| Buns Orange (edit) | buns-orange-adobe-town | npc | buns_orange | Buns Orange | Adobe Town (exact spot within the settlement not recorded) | In-game, 2026-07-08 | gameplay-verified | Adobe Town is the settlement at the desert bank (verified in-game, July 2026). The broader desert zone's own proper name remains unconfirmed. | |||||
| Buns Remilio (edit) | buns-remilio-desert-bank | npc | buns_remilio | Buns Remilio | Desert bank, Adobe Town (desert zone; zone name unconfirmed) | In-game, 2026-07-05; 2026-07-08 | gameplay-verified | Seen at the desert bank, in Adobe Town — the settlement at the desert bank (verified in-game, July 2026). The world-map screenshot [[:File:World map overview.png|World map overview.png]] supports the zone-level geography only; it cannot show the NPC's position. | |||||
| Camel (edit) | camel-desert-spawn-area | mob | camel | Camel | Southern desert zone, around the post-tutorial arrival area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Combat level 3 (first recorded in the 2026-07-05 Camel page edit). The desert zone's proper in-game name is unconfirmed. | |||||
| Coal Node (edit) | coal-node-multicombat-east | resource-node | coal | Coal Node | East of the spider area | Inside a multi-combat zone; scorpions also spawn in the area | In-game, 2026-07-05 | gameplay-verified | A multi-combat zone containing coal ore and scorpions. Supporting screenshot: World map overview.png (upload pending). | ||||
| Coal Node (edit) | coal-node-spider-area | resource-node | coal | Coal Node | Northwest of the cow field / west of the Greentown bank, around the spider area, south of the hill giant area | In-game, 2026-07-05 | gameplay-verified | Near Giant Spider spawns. Supporting screenshot: World map overview.png (upload pending). | |||||
| Combat Dummy (edit) | combat-dummy-bandit-camp-north-of-greentown | mob | combat_dummy | Combat Dummy | At the bandit camp north of Greentown (placement recorded in the camp's context; exact spot unconfirmed) | In-game, 2026-07-05 | needs-review | Noted in-game, 2026-07-05, while documenting the bandit camp north of Greentown. The dummy itself (combat level 999) is verified; its "at the camp" placement comes from that context and still needs a screenshot to pin down. | |||||
| Copper Node (edit) | copper-node-desert-bank-west | resource-node | copper | Copper Node | West of the desert bank (desert zone; zone name unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Alongside tin nodes; node count not recorded. Supporting screenshot: World map overview.png (upload pending). | |||||
| Copper Node (edit) | copper-node-tutorial-area | resource-node | copper | Copper Node | Tutorial area (island left by boat at the end of the tutorial) | In-game, 2026-07-05 | gameplay-verified | Copper and tin are mined during the tutorial's smithing step. | |||||
| Cow (edit) | cow-grass-zone-cow-field | mob | cow | Cow | Cow field in the grass zone, on the main landmass | gameplay | gameplay-verified | Verified in-game, 2026-07-05. | |||||
| Dragon (edit) | dragon-island-summit | mob | dragon | Dragon | Top of the small island-mountain across the wooden bridge, east of the Plasma Spider and Skeleton area, among the pillars at the summit | 1 | In-game, 2026-07-05 | gameplay-verified | Verified in-game, 2026-07-05. Combat level 52 at that time. Only one Dragon is known. As of the 2026-07-07 monster rebalance patch ([[2026-07-07 Patch]]), combat level is 81, verified in-game, July 2026; the pre-patch level 52 is kept here for history. | ||||
| Fishing (edit) | fishing-spot-bubba-bass-cow-field | resource-node | Grass zone: near the cow field, east across the bridge from the desert zone | In-game, 2026-07-05 | gameplay-verified | Bubba bass fishing spot; toward the western side of the green zone — exact position needs confirmation. Which datamined fishing node type this is remains unconfirmed. | |||||||
| Fishing (edit) | fishing-spot-crawdad-desert-lake-south | resource-node | Desert zone (name unconfirmed): south of the desert lake, around the post-tutorial spawn area | multiple spots (count unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Crawdad fishing spots. Which datamined fishing node type this is remains unconfirmed. Supporting world-map screenshot: File:World map overview.png as World map overview.png. | ||||||
| Fishing (edit) | fishing-spot-trout-desert-lake | resource-node | Desert zone (name unconfirmed): the desert lake, north of the crawdad spots | 3 spots | In-game, 2026-07-05 | gameplay-verified | Brown trout fishing spots. Which datamined fishing node type this is remains unconfirmed. Supporting world-map screenshot: File:World map overview.png as World map overview.png. | ||||||
| Flax (edit) | flax-node-cow-field-east | resource-node | Flax Node | Grass zone, east of the cow field | In-game, 2026-07-05 | gameplay-verified | World-map screenshot File:World map overview.png. | ||||||
| Flax (edit) | flax-node-desert-lake-east | resource-node | Flax Node | Desert zone, east of the desert lake | In-game, 2026-07-05 | gameplay-verified | The desert zone's proper in-game name is unconfirmed. World-map screenshot File:World map overview.png. | ||||||
| Fox (edit) | fox-desert-spawn-area | mob | fox | Fox | Southern desert zone, around the post-tutorial arrival area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. The desert zone's proper in-game name is unconfirmed. | |||||
| Furnace Node (edit) | furnace-desert-bank | resource-node | furnace | Furnace Node | Desert bank, Adobe Town, north of the trout lake (desert zone; zone name unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Bank, furnace, and anvil stand together at the desert bank, in Adobe Town. Supporting screenshot: World map overview.png (upload pending). | |||||
| Giant (edit) | giant-hill-giant-zone | mob | giant | Giant | Eastern part of the main landmass, north of the Giant Spider area (area players call the hill giant zone) | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Zone name is informal; the proper in-game name is unconfirmed. | |||||
| Giant (edit) | giant-south-of-lesser-giants | mob | giant | Giant | South of the Lesser Giants, which are south of the church in the grass zone | In-game, 2026-07-08 | gameplay-verified | Verified in-game, 2026-07-08: Giants are south of the Lesser Giants, which are south of the church. | |||||
| Giant Spider (edit) | giant-spider-east-landmass | mob | giant_spider | Giant Spider | Eastern part of the main landmass, northwest of the cow field and west of the Greentown bank, south of the Giant area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. | |||||
| Goblin (edit) | goblin-lvl13-grass-church | mob | goblin | Goblin | Grass zone, north of the church, near the Elemental Altar, on the main landmass | 6 — level 13 variant (grass zone) | ~36–37 s (5 timings: 37/37/36/36/36 s, from the moment the previous goblin's drops became collectable) | gameplay | gameplay-verified | Verified in-game, 2026-07-22. Level 13 variant; aggressive; melee. Combat level corrected from the earlier 2026-07-05 report of level 12. | |||
| Goblin (edit) | goblin-lvl2-desert-camp | mob | goblin | Goblin | Desert map edge, north of the duel arena / west of the tin and copper ore nodes | 6 — level 2 variant (desert) | ~36 s (2 timings of 36 s, from the moment the previous goblin's drops became collectable) | gameplay | gameplay-verified | Verified in-game, 2026-07-22. Level 2 variant; aggressive; melee. Quantity corrected from the earlier 2026-07-05 report of four goblins. The desert zone's proper in-game name is unconfirmed. | |||
| Jungle Spider (edit) | jungle-spider-wilderness | mob | jungle_spider | Jungle Spider | A zone referred to as the "Wilderness", west of the Church, grass zone | In-game, 2026-07-14 | gameplay-verified | Verified in-game, 2026-07-14. Combat level 24. No drop table reported yet. | |||||
| Lesser Giant (edit) | lesser-giant-south-of-church | mob | lesser_giant | Lesser Giant | South of the church, grass zone; north of the regular Giants | In-game, 2026-07-08 | gameplay-verified | Verified in-game, 2026-07-08: Lesser Giants are south of the church, and north of the regular Giants. | |||||
| Lil Dragon (edit) | lil-dragon-before-bridge | mob | lil_dragon | Lil Dragon | Eastern main landmass, past the Skeleton and Plasma Spider area, just before the wooden bridge to the small island-mountain | 2 | In-game, 2026-07-05 | gameplay-verified | Verified in-game, 2026-07-05. Two spawns, combat level 35 (pre-patch). Combat level updated to 45 as of the 2026-07-07 monster rebalance patch ([[2026-07-07 Patch]]); verified in-game, July 2026. | ||||
| Payasan (edit) | payasan-desert-snow-area | npc | Payasan | Snow area east of the desert lake, east side of the desert zone | In-game, 2026-07-05 | gameplay-verified | Just before the bridge to the grass zone. The desert zone's proper name is unconfirmed, so no location page is linked yet. | ||||||
| Plasma Spider (edit) | plasma-spider-east-landmass | mob | plasma_spider | Plasma Spider | Eastern part of the main landmass, beyond the multi-combat zone east of the Giant Spider area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Shares the area with Skeletons. Combat level was 19 at the time of this observation; changed to 28 as of the 2026-07-07 monster rebalance patch (see Level History). | |||||
| SankoQuest:Schema seed (edit) | __schema_spawn | schema-placeholder | Schema placeholder row; do not treat as game data. | ||||||||||
| Scorpion (edit) | scorpion-desert-bank-west | mob | scorpion | Scorpion | Desert zone, west of the desert bank, in the copper and tin mining area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Combat level 14; aggressive. The desert zone's proper in-game name is unconfirmed. | |||||
| Scorpion (edit) | scorpion-multi-combat-zone | mob | scorpion | Scorpion | Multi-combat zone east of the Giant Spider area, in the eastern part of the main landmass | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Combat level not separately confirmed for this area. | |||||
| Shape Wizard (edit) | shape-wizard-north-of-greentown-west-of-lighthouse | mob | shape_wizard | Shape Wizard | North of Greentown, west of the lighthouse landmark | Multiple (reported as a group; exact count not recorded) | In-game, 2026-07-07 | gameplay-verified | Verified in-game, 2026-07-07. Shape Wizards, combat level 38, found north of Greentown and west of a lighthouse also newly confirmed north of town. East of the lighthouse is the already-documented east progression (scorpions/coal, Skeletons, Plasma Spiders, Lil Dragons, Dragon). | ||||
| Skeleton (edit) | skeleton-east-island | mob | skeleton | Skeleton | Small island-mountain across the wooden bridge, east of the mainland Plasma Spider and Skeleton area | 2 | In-game, 2026-07-05 | gameplay-verified | Verified in-game, 2026-07-05. Two skeletons, combat level 21 at the time. As of the 2026-07-07 monster rebalance patch, combat level is 26 (verified in-game, July 2026); the pre-patch level 21 is kept here for history. | ||||
| Skeleton (edit) | skeleton-east-landmass | mob | skeleton | Skeleton | Eastern part of the main landmass, beyond the multi-combat zone east of the Giant Spider area | gameplay | gameplay-verified | Verified in-game, 2026-07-05. Shares the area with Plasma Spiders. | |||||
| Textile Workbench Node (edit) | textile-workbench-desert-bank | resource-node | Textile Workbench Node | Next to the bank in the desert zone | In-game, 2026-07-05 | gameplay-verified | The desert zone's proper in-game name is unconfirmed. Supporting world-map screenshot: File:World map overview.png. | ||||||
| Tin Node (edit) | tin-node-desert-bank-west | resource-node | tin | Tin Node | West of the desert bank (desert zone; zone name unconfirmed) | In-game, 2026-07-05 | gameplay-verified | Alongside copper nodes; node count not recorded. Supporting screenshot: World map overview.png (upload pending). | |||||
| Tin Node (edit) | tin-node-tutorial-area | resource-node | tin | Tin Node | Tutorial area (island left by boat at the end of the tutorial) | In-game, 2026-07-05 | gameplay-verified | Copper and tin are mined during the tutorial's smithing step. |