New Player Guide: Difference between revisions
SankoSeedBot (talk | contribs) m Seed Sanko wiki page |
Fill starter guide from gameplay: tutorial walkthrough, desert-zone spawn, first-hour route and training loops; resolves starter-route bounty |
||
| Line 3: | Line 3: | ||
= New Player Guide = | = New Player Guide = | ||
This guide | This guide covers the tutorial, where you arrive on the mainland, and what to prioritize in your first hour. It is based on a first-person gameplay report dated 2026-07-05. Facts that are not yet confirmed are marked as such. | ||
== | == Tutorial == | ||
New characters start on a tutorial island and complete a fixed sequence of tasks: | |||
# '''Woodcutting and Firemaking''' — receive an axe, chop a tree for a [[Log]], receive a [[Lighter]], and use it to light the log. | |||
# '''Fishing and Cooking''' — a second NPC hands over a [[Fishing Net]]. Catch a [[Raw Crawdad|crawdad]], cook it, and report back. | |||
[[ | # '''Mining and Smithing''' — the next NPC provides a pickaxe. Mine [[Tin Ore|tin]] and [[Copper Ore|copper]], smelt them into a [[Bronze Bar]], and smith a sword. | ||
[[ | # '''Archery''' — the same NPC then hands over a [[Bow]] and some arrows. | ||
[[ | # '''Departure''' — take the boat to the mainland; this completes the tutorial. | ||
[[ | |||
{{MissingData|field=starting inventory after the tutorial (which tutorial items are kept)|page=New Player Guide|evidence=inventory screenshot taken after arriving on the mainland}} | |||
== Arriving on the Mainland == | |||
The boat delivers new players to the southern part of the desert zone, on the northwest island of the world map. The zone's proper in-game name has not been confirmed — see [[Locations]] for the full player-verified world survey. [[Fox]]es and [[Camel]]s roam the spawn area; both drop only [[Bones]]. | |||
== First-Hour Priorities == | |||
* '''Make the desert bank your home base.''' North of the desert lake stands a bank with a furnace and an anvil ([[Bank Node]], [[Furnace Node]], [[Anvil Node]]). [[Buns Remilio]]'s shop at the bank sells the [[Fishing Rod]] and the [[Crafting Knife]]. | |||
* '''Fish crawdads to Fishing 15.''' The crawdad fishing spots surround the spawn area, south of the desert lake. | |||
* '''Farm the level-2 goblin camp for gold and bones.''' West of the desert bank are copper and tin rocks; further west is a camp of four aggressive level-2 [[Goblin]]s that drop gold and [[Bones]]. Beware: aggressive level-14 [[Scorpion]]s roam the copper and tin rocks on the way. | |||
== Early Training Loops == | |||
=== Fishing route: 1 to 35 and beyond === | |||
{{GuideMethod|method_id=npg-early-fishing-route|guide=New Player Guide|method=Early Fishing route (crawdads, trout, bubba bass)|skill=Fishing|level_range=1-35+|requirements=[[Fishing Net]] (given during the tutorial; whether it is kept afterward is unverified); [[Fishing Rod]] sold by [[Buns Remilio]] at the desert bank|steps=Fish crawdads at the spots south of the desert lake until Fishing 15. Move to the desert lake, which has three trout spots, from 15 to 25. From 25 to 35, fish bubba bass in the grass zone near the cow field. After 35, move on to catfish.|expected_output=[[Raw Crawdad]], [[Raw Brown Trout]], [[Raw Bubba Bass]]|source=Player report, 2026-07-05|updated_at=2026-07-05|confidence=player-stated|verification_status=player-verified|evidence=First-person gameplay report, 2026-07-05}} | |||
{{RequirementList|items=[[Fishing Net]], [[Fishing Rod]]|notes=Which tackle each fish type requires has not been fully confirmed. The player reported catching "trout" and "bubba bass"; the expected outputs [[Raw Brown Trout]] and [[Raw Bubba Bass]] are inferred from the item catalog (the only matching entries), not read from the game.}} | |||
* Levels 1–15: crawdads at the spots south of the desert lake. | |||
* Levels 15–25: trout at the desert lake (three fishing spots). | |||
* Levels 25–35: bubba bass in the grass zone near the cow field, across the bridge east of the desert zone. | |||
* After 35: catfish. | |||
{{MissingData|field=catfish fishing location|page=Fishing|evidence=map or fishing-spot screenshot}} | |||
=== Combat route: level-2 goblin camp === | |||
{{GuideMethod|method_id=npg-goblin-camp-farm|guide=New Player Guide|method=Level-2 goblin camp (early combat, gold, and bones)|skill=Attack/Strength/Defense/Stamina|level_range=early levels|requirements=No requirements reported|steps=From the desert bank, head west past the copper and tin rocks (avoiding the aggressive level-14 scorpions) to a camp of four aggressive level-2 goblins. They drop gold and bones. Bank the loot at the desert bank.|expected_output=Gold and [[Bones]]|source=Player report, 2026-07-05|updated_at=2026-07-05|confidence=player-stated|verification_status=player-verified|evidence=First-person gameplay report, 2026-07-05}} | |||
{{RequirementList|notes=The goblins are aggressive; no level or item requirements were reported for this camp. There is no single "Combat" skill — melee combat spans Attack, Strength, Defense, and Stamina (player skill list, 2026-07-05); which of these the camp trains was not separately reported.}} | |||
The four level-2 [[Goblin]]s west of the copper and tin rocks are an easy early leveling spot and a steady source of gold and [[Bones]]. | |||
== Heading East == | |||
East of the desert lake, past the snow-covered area where [[Payasan]] NPCs are found, a bridge crosses to the grass zone on the main landmass: a church, a cow field, and [[Greentown]], which has its own bank. See [[Locations]] for the full survey, including the higher-level areas beyond Greentown. | |||
== | == Method Summary == | ||
{{#cargo_query: | {{#cargo_query: | ||
tables=GuideMethods | tables=GuideMethods | ||
| Line 40: | Line 54: | ||
}} | }} | ||
{{ | == Early Systems == | ||
<div class="sanko-card-grid"> | |||
[[Items|<span class="sanko-card">{{ItemSprite|Bronze Bar|size=34}} <span><strong>Items</strong><small>Sources, uses, stats, and notes</small></span></span>]] | |||
[[Mining|<span class="sanko-card">{{ItemSprite|Copper Ore|size=34}} <span><strong>Mining</strong><small>Ores, rocks, and tools</small></span></span>]] | |||
[[Smithing|<span class="sanko-card">{{ItemSprite|Bronze Pickaxe|size=34}} <span><strong>Smithing</strong><small>Bars, tools, and armor</small></span></span>]] | |||
[[Combat|<span class="sanko-card">{{ItemSprite|Bronze Short Sword|size=34}} <span><strong>Combat</strong><small>Weapons, armor, and drops</small></span></span>]] | |||
[[Shards|<span class="sanko-card">{{ItemSprite|Spirit Shard|size=34}} <span><strong>Shards</strong><small>Elemental materials</small></span></span>]] | |||
</div> | |||
== Sources == | |||
{{SourceEvidence|evidence_id=npg-tutorial-player-report-2026-07-05|target_page=New Player Guide|target_template=GuideMethod|target_field=tutorial walkthrough, first-hour route, and training loops|evidence_type=player-report|captured_at=2026-07-05|status=player-verified|notes=First-person gameplay report, 2026-07-05.}} | |||
{{SourceEvidence|evidence_id=npg-spawn-location-player-report-2026-07-05|target_page=New Player Guide|target_field=post-tutorial spawn point and early-area locations|evidence_type=player-report|captured_at=2026-07-05|status=player-verified|notes=Player report, 2026-07-05. Location facts are supported by an in-game world-map screenshot, pending upload as World map overview.png.}} | |||
== Contributor Notes == | == Contributor Notes == | ||
Revision as of 06:49, 5 July 2026
New Player Guide
This guide covers the tutorial, where you arrive on the mainland, and what to prioritize in your first hour. It is based on a first-person gameplay report dated 2026-07-05. Facts that are not yet confirmed are marked as such.
Tutorial
New characters start on a tutorial island and complete a fixed sequence of tasks:
- Woodcutting and Firemaking — receive an axe, chop a tree for a Log, receive a Lighter, and use it to light the log.
- Fishing and Cooking — a second NPC hands over a Fishing Net. Catch a crawdad, cook it, and report back.
- Mining and Smithing — the next NPC provides a pickaxe. Mine tin and copper, smelt them into a Bronze Bar, and smith a sword.
- Archery — the same NPC then hands over a Bow and some arrows.
- Departure — take the boat to the mainland; this completes the tutorial.
Help verify starting inventory after the tutorial (which tutorial items are kept) Accepted evidence: inventory screenshot taken after arriving on the mainland.
Arriving on the Mainland
The boat delivers new players to the southern part of the desert zone, on the northwest island of the world map. The zone's proper in-game name has not been confirmed — see Locations for the full player-verified world survey. Foxes and Camels roam the spawn area; both drop only Bones.
First-Hour Priorities
- Make the desert bank your home base. North of the desert lake stands a bank with a furnace and an anvil (Bank Node, Furnace Node, Anvil Node). Buns Remilio's shop at the bank sells the Fishing Rod and the Crafting Knife.
- Fish crawdads to Fishing 15. The crawdad fishing spots surround the spawn area, south of the desert lake.
- Farm the level-2 goblin camp for gold and bones. West of the desert bank are copper and tin rocks; further west is a camp of four aggressive level-2 Goblins that drop gold and Bones. Beware: aggressive level-14 Scorpions roam the copper and tin rocks on the way.
Early Training Loops
Fishing route: 1 to 35 and beyond
Early Fishing route (crawdads, trout, bubba bass) Fishing Updated 2026-07-05 Verified
Help verify requirements Accepted evidence: verified requirement screenshot or official data.
- Levels 1–15: crawdads at the spots south of the desert lake.
- Levels 15–25: trout at the desert lake (three fishing spots).
- Levels 25–35: bubba bass in the grass zone near the cow field, across the bridge east of the desert zone.
- After 35: catfish.
Help verify catfish fishing location Accepted evidence: map or fishing-spot screenshot.
Combat route: level-2 goblin camp
Level-2 goblin camp (early combat, gold, and bones) Attack/Strength/Defense/Stamina Updated 2026-07-05 Verified
Help verify requirements Accepted evidence: verified requirement screenshot or official data.
The four level-2 Goblins west of the copper and tin rocks are an easy early leveling spot and a steady source of gold and Bones.
Heading East
East of the desert lake, past the snow-covered area where Payasan NPCs are found, a bridge crosses to the grass zone on the main landmass: a church, a cow field, and Greentown, which has its own bank. See Locations for the full survey, including the higher-level areas beyond Greentown.
Method Summary
| Method | Skill | Levels | Requirements | Updated | Status |
|---|---|---|---|---|---|
| Early Fishing route (crawdads, trout, bubba bass) | Fishing | 1-35+ | [[Fishing Net]] (given during the tutorial; whether it is kept afterward is unverified); [[Fishing Rod]] sold by [[Buns Remilio]] at the desert bank | 2026-07-05 | gameplay-verified |
| Level-2 goblin camp (early combat, gold, and bones) | Combat | early levels | No requirements observed | 2026-07-05 | gameplay-verified |
Early Systems
ItemsSources, uses, stats, and notes MiningOres, rocks, and tools SmithingBars, tools, and armor CombatWeapons, armor, and drops ShardsElemental materials
Sources
tutorial walkthrough, first-hour route, and training loops player-report Verified
post-tutorial spawn point and early-area locations player-report Verified
Contributor Notes
- Add facts in small, reviewable sections.
- Link every item name to its catalog page.
- Put recipes in
{{Recipe}}so item pages get reverse links. - Move speculative advice to SankoQuest:Open bounties until it can be verified.