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New Player Guide: Difference between revisions

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tutorial walkthrough with NPC names: Star, Survival Sankson, Spiky Boatman
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New characters start on a tutorial island and complete a fixed sequence of tasks:
New characters start on a tutorial island and complete a fixed sequence of tasks:


# '''Woodcutting and Firemaking''' — receive an axe, chop a tree for a [[Log]], receive a [[Lighter]], and use it to light the log.
# '''Woodcutting and Firemaking''' — speak with [[Star]] to begin training. Receive an axe, collect 2 [[Log]]s, and bring them back to Star (a [[Lighter]] and lighting a log are part of this lesson).
# '''Fishing and Cooking''' — a second NPC hands over a [[Fishing Net]]. Catch a [[Raw Crawdad|crawdad]], cook it, and report back.
# '''Fishing and Cooking''' — find [[Survival Sankson]] for the next lesson: he hands over a [[Fishing Net]]; catch a [[Raw Crawdad|crawdad]], cook it, and bring it to him.
# '''Mining and Smithing''' — the next NPC provides a pickaxe. Mine [[Tin Ore|tin]] and [[Copper Ore|copper]], smelt them into a [[Bronze Bar]], and smith a sword.
# '''Mining and Smithing''' — meet the [[Spiky Boatman]] and get a pickaxe. Mine [[Tin Ore|tin]] and [[Copper Ore|copper]], smelt them into a [[Bronze Bar]], and use the anvil to forge a [[Bronze Short Sword]].
# '''Archery''' — the same NPC then hands over a [[Bow]] and some arrows.
# '''Archery''' — a [[Bow]] and some arrows are also handed over before completion.
# '''Departure''' — take the boat to the mainland; this completes the tutorial.
# '''Departure''' — talk to the [[Spiky Boatman]] to take his boat to the mainland; this completes the tutorial.


{{MissingData|field=starting inventory after the tutorial (which tutorial items are kept)|page=New Player Guide|evidence=inventory screenshot taken after arriving on the mainland}}
{{MissingData|field=starting inventory after the tutorial (which tutorial items are kept)|page=New Player Guide|evidence=inventory screenshot taken after arriving on the mainland}}

Revision as of 23:58, 5 July 2026

Main Page / New Player Guide

New Player Guide

This guide covers the tutorial, where you arrive on the mainland, and what to prioritize in your first hour. It is based on verified in-game play (July 2026). Facts that are not yet confirmed are marked as such.

Tutorial

New characters start on a tutorial island and complete a fixed sequence of tasks:

  1. Woodcutting and Firemaking — speak with Star to begin training. Receive an axe, collect 2 Logs, and bring them back to Star (a Lighter and lighting a log are part of this lesson).
  2. Fishing and Cooking — find Survival Sankson for the next lesson: he hands over a Fishing Net; catch a crawdad, cook it, and bring it to him.
  3. Mining and Smithing — meet the Spiky Boatman and get a pickaxe. Mine tin and copper, smelt them into a Bronze Bar, and use the anvil to forge a Bronze Short Sword.
  4. Archery — a Bow and some arrows are also handed over before completion.
  5. Departure — talk to the Spiky Boatman to take his boat to the mainland; this completes the tutorial.

Help verify starting inventory after the tutorial (which tutorial items are kept) Accepted evidence: inventory screenshot taken after arriving on the mainland.


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Arriving on the Mainland

The boat delivers new players to the southern part of the desert zone, on the northwest island of the world map. The zone's proper in-game name has not been confirmed — see Locations for the full gameplay-verified world survey. Foxes and Camels roam the spawn area; both drop only Bones.

First-Hour Priorities

  • Make the desert bank your home base. North of the desert lake stands a bank with a furnace and an anvil (Bank Node, Furnace Node, Anvil Node). Buns Remilio's shop at the bank sells the Fishing Rod and the Crafting Knife.
  • Fish crawdads to Fishing 15. The crawdad fishing spots surround the spawn area, south of the desert lake.
  • Farm the level-2 goblin camp for gold and bones. West of the desert bank are copper and tin rocks; further west is a camp of four aggressive level-2 Goblins that drop gold and Bones. Beware: aggressive level-14 Scorpions roam the copper and tin rocks on the way.

Early Training Loops

Fishing route: 1 to 35 and beyond

Early Fishing route (crawdads, trout, bubba bass) Fishing Updated 2026-07-05 Verified


Notes: Which tackle each fish type requires has not been fully confirmed. The catches were noted in play as "trout" and "bubba bass"; the expected outputs Raw Brown Trout and Raw Bubba Bass are inferred from the item catalog (the only matching entries), not read from the game.
{{#if:Fishing Net, Fishing RodWhich tackle each fish type requires has not been fully confirmed. The catches were noted in play as "trout" and "bubba bass"; the expected outputs Raw Brown Trout and Raw Bubba Bass are inferred from the item catalog (the only matching entries), not read from the game.||

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}
  • Levels 1–15: crawdads at the spots south of the desert lake.
  • Levels 15–25: trout at the desert lake (three fishing spots).
  • Levels 25–35: bubba bass in the grass zone near the cow field, across the bridge east of the desert zone.
  • After 35: catfish.

Help verify catfish fishing location Accepted evidence: map or fishing-spot screenshot.


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Combat route: level-2 goblin camp

Level-2 goblin camp (early combat, gold, and bones) Combat Updated 2026-07-05 Verified


Notes: The goblins are aggressive; no level or item requirements were observed for this camp. There is no single "Combat" skill — melee combat spans Attack, Strength, Defense, and Stamina (in-game skill list, verified 2026-07-05); which of these the camp trains was not separately confirmed.
{{#if:The goblins are aggressive; no level or item requirements were observed for this camp. There is no single "Combat" skill — melee combat spans Attack, Strength, Defense, and Stamina (in-game skill list, verified 2026-07-05); which of these the camp trains was not separately confirmed.||

Help verify requirements Accepted evidence: verified requirement screenshot or official data.


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}

The four level-2 Goblins west of the copper and tin rocks are an easy early leveling spot and a steady source of gold and Bones.

Heading East

East of the desert lake, past the snow-covered area where Payasan NPCs are found, a bridge crosses to the grass zone on the main landmass: a church, a cow field, and Greentown, which has its own bank. See Locations for the full survey, including the higher-level areas beyond Greentown.

Method Summary

Method Skill Levels Requirements Updated Status
Early Fishing route (crawdads, trout, bubba bass) Fishing 1-35+ [[Fishing Net]] (given during the tutorial; whether it is kept afterward is unverified); [[Fishing Rod]] sold by [[Buns Remilio]] at the desert bank 2026-07-05 gameplay-verified
Level-2 goblin camp (early combat, gold, and bones) Combat early levels No requirements observed 2026-07-05 gameplay-verified

Early Systems

Sources

tutorial walkthrough, first-hour route, and training loops in-game observation Verified

post-tutorial spawn point and early-area locations in-game observation Verified

Contributor Notes

  • Add facts in small, reviewable sections.
  • Link every item name to its catalog page.
  • Put recipes in {{Recipe}} so item pages get reverse links.
  • Move speculative advice to SankoQuest:Open bounties until it can be verified.