Jump to content

View table: UpdateChanges

Table structure:

  1. change_id - String (mandatory; unique)
  2. version - String
  3. date - Date
  4. affected_page - String
  5. affected_type - String
  6. change_type - String
  7. summary - Text
  8. source_link - String
  9. source - String
  10. verification_status - String

This table has 22 rows altogether.

This table is defined by the template UpdateChange.

Recreate data.

Page change id version date affected page affected type change type summary source link source verification status
2026-07-07 Patch (edit) p0707-archery-arrow-req 2026-07-07-patch 2026-07-07 Archery skill rework Rigid arrow requirements for bows under Archery. Officially confirms bow level requirements are governed by the Archery skill (resolving the prior Archery-vs-Crafting ambiguity for all bow tiers). Also implies arrow-tier matching is now enforced, which may retire the previously documented "any arrow tier grants Archery XP" behavior — that behavior should be treated as pre-patch until re-confirmed. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-cosmetic-drops 2026-07-07-patch 2026-07-07 Hamburger Hat item new content Two new rare cosmetic drops added: [[Hamburger Hat]] and [[Straw Hat]] (identified 2026-07-08 via the public item API — catalog grew from 129 to 131 items). Which mobs or sources drop them is not specified in the patch notes. In-game patch notes, 2026-07-07; item identification via public item API, 2026-07-08 official
2026-07-07 Patch (edit) p0707-duel-stalemate 2026-07-07-patch 2026-07-07 Duels mechanic bugfix Stalemated duels now end with both stakes returned immediately. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-duel-start-fix 2026-07-07-patch 2026-07-07 Duels mechanic bugfix Fixed duels sometimes failing to start after both players accepted. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-duel-stuck-wager 2026-07-07-patch 2026-07-07 Duels mechanic bugfix Fixed a bug where a stuck duel wager could permanently block trades and duels. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-duel-trade-block 2026-07-07-patch 2026-07-07 Duels mechanic change Trading and new challenges are blocked while in a duel. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-duel-window-stuck 2026-07-07-patch 2026-07-07 Duels mechanic bugfix Trade and duel windows no longer get stuck open when the other player leaves or the offer expires, and Escape now closes a duel wager window. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-equipment-rebalance 2026-07-07-patch 2026-07-07 Equipment item rebalance General equipment rebalance, unspecified in the patch notes. The client-data equipment stats extracted 2026-07-05 may be out of date as of this patch; treat pre-patch datamine-candidate stat rows as unverified against the current build until re-checked. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-hitboxes 2026-07-07-patch 2026-07-07 technical bugfix Improved hitboxes on world objects. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-loot-timers 2026-07-07-patch 2026-07-07 technical bugfix PvP and PvE loot timers now behave as they should (exact prior behavior not detailed). In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-monster-rebalance 2026-07-07-patch 2026-07-07 Bestiary combat rebalance High-level monster rebalance. Confirmed in-game the same day: [[Skeleton]] combat level 21 → 26, [[Plasma Spider]] combat level 19 → 28, [[Lil Dragon]] combat level 35 → 45, and [[Dragon]] combat level 52 → 81 (the largest jump, +29). Bandit (level 18) has not yet been re-verified post-patch and may also be affected by this rebalance. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-npc-invulnerable 2026-07-07-patch 2026-07-07 NPCs mechanic change Shopkeepers, bankers, and quest NPCs can no longer be attacked. In-game patch notes, 2026-07-07 official
2026-07-07 Patch (edit) p0707-upcoming-metal-tiers 2026-07-07-patch 2026-07-07 item announcement Announced as upcoming rare drops: new Armor/Weapon Metal Tiers and Combat amulets. Not yet in the game — no item pages should be created until these are released and observed. In-game patch notes, 2026-07-07 official
2026-07-17 Patch (edit) p0717-2h-sword-rebalance 2026-07-17-patch 2026-07-17 Tick Manipulation combat rebalance Combat and 2h sword rebalancing. No specific numbers given in the patch notes. Possibly connected to the melee Tick Manipulation technique, which was independently observed in-game to have stopped working on 2026-07-12 — five days before this note. Not confirmed as the same fix; recorded as a plausible but unconfirmed link, not asserted as fact. In-game patch notes, 2026-07-17 official
2026-07-17 Patch (edit) p0717-chat-ux 2026-07-17-patch 2026-07-17 technical change Chat UX improvements. No specifics given in the patch notes. In-game patch notes, 2026-07-17 official
2026-07-17 Patch (edit) p0717-combat-goal-action-handling 2026-07-17-patch 2026-07-17 mechanic bugfix Improvements and fixes to combat handling while a player is performing a goal or action. No further specifics given in the patch notes. In-game patch notes, 2026-07-17 official
2026-07-17 Patch (edit) p0717-female-body-shape 2026-07-17-patch 2026-07-17 visual new content Added a female character body shape option. No further specifics (character creation flow, existing-character migration) given in the patch notes. In-game patch notes, 2026-07-17 official
2026-07-17 Patch (edit) p0717-nameplates 2026-07-17-patch 2026-07-17 technical change Player nameplates are sharper and stay readable at any distance and render scale. In-game patch notes, 2026-07-17 official
2026-07-17 Patch (edit) p0717-pvp-unattackable-fix 2026-07-17-patch 2026-07-17 mechanic bugfix Fixed players being un-attackable in PvP zones while performing certain goals and actions. Which zones or which specific goals/actions is not detailed in the patch notes. In-game patch notes, 2026-07-17 official
SankoQuest:Schema seed (edit) __schema_update_change schema-placeholder
Updates (edit) arrow-crafting-instant-15-arrow-shaft Arrow Shaft item recipe rework Arrow crafting changed from a two-step, one-arrow-at-a-time recipe (Arrow Shaft + Feather → Headless Arrow; Headless Arrow + arrow tip → 1 arrow) to instantly making 15 arrows from an arrow shaft plus arrow tips. "Arrow tip" is the term as encountered in-game; the catalog's Arrowhead items are the presumed match. The governing skill is unconfirmed. Exact date unknown; between the 2026-06-22 Sigma launch and 2026-07-04. In-game, 2026-07-05 gameplay-verified
Updates (edit) arrow-crafting-instant-15-headless-arrow Headless Arrow item recipe rework No longer produced in the reworked standard arrow recipe, which makes 15 arrows directly from an arrow shaft plus arrow tips; whether Headless Arrows remain craftable or used is unconfirmed. Exact date unknown; between 2026-06-22 and 2026-07-04. In-game, 2026-07-05 gameplay-verified