View table: Dialogue
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Table structure:
- dialogue_id - String (mandatory; unique)
- npc_id - String
- npc_name - String
- quest_id - String
- speaker - String
- line - Text
- context - Text
- source - String
- verification_status - String
This table has 10 rows altogether.
This table is defined by the template Dialogue.
| Page | dialogue id | npc id | npc name | quest id | speaker | line | context | source | verification status |
|---|---|---|---|---|---|---|---|---|---|
| Afroman (edit) | afroman-colt45-postquest | We're square. Don't mention the hair again. | After completing Colt 45 | In-game, 2026-07-05 | gameplay-verified | ||||
| Buns Detec (edit) | buns-detec-near-desert-bank-2026-07-05 | buns_detec | Buns Detec | Buns Detec | If I knew, the case would know that I knew. Then where would we be? Surrounded by evidence with motive. | Spoken near the desert bank (reported as "nearby"; exact spot not recorded). Read by players as a hint for the Desert Adventure quest; that connection is a player reading, not stated in-game. | In-game, 2026-07-05 | gameplay-verified | |
| Buns Kev (edit) | buns-kev-desert-bank-clue-2026-07-05 | buns_kev | Buns Kev | Buns Kev | A clue is just an object that has started believing in itself. | Spoken at the desert bank. Read by players as a hint for the Desert Adventure quest; that connection is a player reading, not stated in-game. | In-game, 2026-07-05 | gameplay-verified | |
| Buns Orange (edit) | buns-orange-village-line-2026-07-05 | buns_orange | Buns Orange | Buns Orange | Walk carefully. This village has the expression of a witness. | Exact spot not recorded. Read by players as a hint for the Desert Adventure quest; that connection is a player reading, not stated in-game. | In-game, 2026-07-05 | gameplay-verified | |
| Desert Adventure (edit) | buns-detec-dialogue-2026-07-05 | buns_detec | Buns Detec | Detec | If I knew, the case would know that I knew. Then where would we be? Surrounded by evidence with motive. | Spoken near the desert bank; the NPC resembles a detective. Read by players as a hint for the Desert Adventure quest — a connection the game does not state, so no quest_id is recorded. | In-game, 2026-07-05 | gameplay-verified | |
| Desert Adventure (edit) | buns-kev-dialogue-2026-07-05 | buns_kev | Buns Kev | Kev | A clue is just an object that has started believing in itself. | Spoken at the desert bank. Read by players as a hint for the Desert Adventure quest — a connection the game does not state, so no quest_id is recorded. | In-game, 2026-07-05 | gameplay-verified | |
| Desert Adventure (edit) | buns-orange-dialogue-2026-07-05 | buns_orange | Buns Orange | Orange | Walk carefully. This village has the expression of a witness. | Location not recorded. Read by players as a hint for the Desert Adventure quest — a connection the game does not state, so no quest_id is recorded. | In-game, 2026-07-05 | gameplay-verified | |
| Desert Adventure (edit) | payasan-dialogue-2026-07-05 | payasan | Payasan | Payasan | Payasan is the waiting. Paya pulls rain from no-rain, damp from no-damp. Endless. Not for your hands. | Spoken by Payasan NPCs, found in the snow area east of the desert lake. Read by players as a hint for the Desert Adventure quest — a connection the game does not state, so no quest_id is recorded. | In-game, 2026-07-05 | gameplay-verified | |
| Payasan (edit) | payasan-waiting-line-2026-07-05 | payasan | Payasan | Payasan | Payasan is the waiting. Paya pulls rain from no-rain, damp from no-damp. Endless. Not for your hands. | Attributed to Payasan NPCs (snow area east of the desert lake). Read by players as a hint for the Desert Adventure quest; that connection is a player reading, not stated in-game. | In-game, 2026-07-05 | gameplay-verified | |
| SankoQuest:Schema seed (edit) | __schema_dialogue | schema-placeholder |